Wednesday, January 19, 2011

Warriors of the Poison Dusk - PROCESS

On the blog today I feature the process and steps that went into a recent piece I created for Dungeon Magazine, Warriors of the Poison Dusk. The steps and precess for this piece are very similar to the steps for the Sea Demon Shrine (Part 1 & Part 2). Since there were so many more figures then I usually tackle at one time I had to spend more time working out the composition early on. Did I say early on? In many ways this piece got it's start about 15 years ago, back in my heady days of 2nd Edition AD&D with a Lizardman named, Targus...

Targus the Lizardman is VERY VERY GREEN, because he is a lizard.
It is nice to see that I have grown and developed over the last 15 years, but what kind of freaks me out is seeing things in this drawing that I still do. Still not sure what is going on with the anatomy from the shoulders up... all kinds of wrong.
© 1996 Christopher Burdett (not that anyone else would claim this epic piece)

I have been into monsters my whole life and the lizard verity of D&D have obviously had my attention for many years. It was a real blast to be able to create this piece and I made sure I gave it all the time and attention it needed. The art brief for Warriors of the Poison Dusk called for a Black Scale Lizardfolk and a Troglodyte surrounded by many Kobolds so the layout stage was key for this piece. This started with really loose small thumbnail sketches so that I could get my mind around a couple of compositions and so that I had a game plan going into taking photo reference.

Rough thumbnails
© 2010 Wizards of the Coast

I had my wife take photos of me posing as each and every monster, sometimes doing several variations of each pose so that I had some verity to work with. I held props so that the physicality was there with the weapons and so that I had something to interact with. I now have a ton of really silly, but very useful photo reference of me being lizard monsters. None of these will ever see the light of day... so don't even bother asking. After I had all the photos I began working out more developed compositions based on my thumbnails. I played around with each until I was happy and then created a more developed, but still loose layout comp that I would submit for feedback and review.

Rough comp 01
Very flat and straight on but shows off most if not all of the creature's bodies. A little on the nose for me but you sometimes don't know what the AD might respond to.
© 2010 Wizards of the Coast

Rough comp 02
Better. I liked the idea of the Lizardfolk shouting commands to attack and move forward while the Troglodyte and first line of Kobolds are poised to attack.
© 2010 Wizards of the Coast

Rough comp 03
By far my favorite. Really trying to work on a triangular composition with the figures and bow. I liked the idea of the strong size comparison with the small Kobold, medium Troglodyte and large Lizardfolk. Had my fingers crossed that this one would get picked and made sure to express my feelings about this to the AD as well.
© 2010 Wizards of the Coast

The third composition was selected and I was given some feedback and points to be aware of as I moved forward with a final drawing. One of the major issues I needed to be aware of was that fact I was creating several tangents with the creatures elbows breaking the edges of the image. I made sure to keep this in mind as I worked on the final drawing...

Final drawing
© 2010 Wizards of the Coast

With the drawing approved it was time for the painting. I spent some time once again looking at reference. I gathered images of black scaled and pale scaled reptiles to get a good feel for how light and color will affect these creature. I also looked at many cave interiors for possible color palettes and ideas. Once comfortable with my reference I got down to painting...

Layer Progression
© 2010 Wizards of the Coast

Layer breakdown
© 2010 Wizards of the Coast

When it came to the actual painting the steps and methods did not vary much from the process I shared with you on the Sea Demon Shrine (Part 1 & Part 2). I start with the drawing, followed by the under painting, then the painting and lastly rounds of revisions and corrections. This piece was a little dark early on and I had to lighten the whole thing up several times... the problem of black reptiles in a black cave. After much time and revisiting the piece I called in finished and turned it in for review, it was approved and appeared in Dungeon Magazine #185.

Warriors of the Poison Dusk
© 2010 Wizards of the Coast

If you have any further questions regarding any of this let me know and I will see if I clarify any of my ramblings. The main point of this process discussion is to show that about 40% of my time and effort on this piece went into it before I began painting. The remaining 60% of effort was made MUCH easier by working very hard on planning and preparation.

That is all for today! I will see you back here on Friday! Until then...

For more samples of my work or to contact
me regarding my availability head over to my website: www.christopherburdett.com

Friday, January 14, 2011

Panda Book

For Christmas I complied the first 36 panda drawings that I have done for my wife into a 42 page book simply titled, Pandas 1 - 36. The huge difference between panda bears and tentacled monsters is not lost on me. This was meant to be a one off personal gift but my wife thought that this could be a good way to help out real pandas if people were interested.

Pandas 1 - 36

She suggested that I could make the book available through Lulu and have the proceeds go to the Wolong Panda Reserve or other charity that helps the panda. I put to you then, is this something you might be interested in purchasing to help some real pandas? If I get enough of a response I will set the gears in motion to make this book available.

A peak inside Pandas 1 - 36 where we can see Space Panda and Halloween Panda!

Some more Pandas, a Crabby Panda and a Grumpy Panda that has to do it's homework on a really nice day.

I know there are a lot of panda fans out there so I hope to hear from you if this interests you at all. We thought it would be a good way to put something in peoples hands while putting some money towards helping out an animal that we both like a lot. I hope to hear from you if this sounds like a something you would be interested in.

Monday is a holiday here in the States. I will be in my art trench working on some monsters so I most likely will not post again until Wednesday. Until then...

For more samples of my work or to contact
me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, January 12, 2011

Fresh from the drawing table... Naga!

I have for you today another drawing that is fresh from the drawing table. This time around it is a Naga! "N" was a little lean on choices. Not really sure what a Nixie is, but I was not having any of that. Once again there was a clear choice for my sensibilities and the Naga was selected above all others. I present to you my version of a Naga...

Naga
© 2010 Christopher Burdett

Earlier this year I did a Naga... or in this case a Wormfolk piece for Paizo and it had gotten my gears turning in regards to these snake monsters. The Paizo Naga has a very distinct look so I was not in danger of being too influenced by it, but I did know I wanted to go with a scaly plated monster look. A human head on a snake body is just too on the nose and hopefully I have succeeded in adding another layer to this classic monster.

My first 100 original Dungeons & Dragons Monster Manual redesigns (A - Z): Aerial Servant, Ankheg, Ant (Giant), Ape (Carnivorous), Ape (Gorilla), Axe Beak, Axe Beak (version 2), Baboon, Badger, Barracuda, Basilisk, Baluchitherium, Bear (Black), Bear (Brown), Bear (Cave), Beaver (Giant), Beetle (Giant) - Bombardier, Beetle (Giant) - Boring, Beetle (Giant) - Fire, Beetle (Giant) - Rhinoceros, Beetle (Giant) - Stag, Beetle (Giant) - Water, Beholder, Black Pudding, Blink Dog, Boar (Giant), Boar (Warthog), Boar (Wild), Brain Mole, Brownie, Bugbear, Buffalo, Bulette, Carrion Crawler, Catoblepas, Cerebral Parasite, Chimera, Cockatrice, Coutal, Crab (Giant), Demon Type III (Glabrezu), Demon (Juiblex), Demon (Manes), Devil (Ice), Dragon (Red), Elemental (Earth), Ettin, Eye of the Deep, Flightless Bird, Frog (Giant), Fungi (Violet), Giant (Hill), Goblin, Golem (Flesh), Hobgoblin, Homunculus, Hydra, Imp, Intellect Devourer, Ixitxachitl, Jackal, Jacklewere, Jaguar, Ki-Rin, Kobold, Lich, Lizard (Giant), Lizardman, Manticore, Mind Flayer, Minotaur, Naga, Neo-Otygugh, Nixie, Ochre Jelly, Ogre, Owlbear, Peryton, Pixie, Purple Worm, Quasit, Ram (Giant), Roper, Rust Monster, Sahuagin, Salamander, Shambling Mound, Treant, Troglodyte, Troll, Umber Hulk, Unicorn, Vampire, Wasp (Giant), Wight, Wyvern, Xorn, Yeti, and Zombie.        

That is all for today. See you back here on Friday! Until then...

For more samples of my work or to contact
me regarding my availability head over to my website: www.christopherburdett.com

Monday, January 10, 2011

Spring cleaning to start the new year

For the last several years January has been a big time for self reflection and planning... but I thank that is a fairly common reaction to the start of the year. I have already talked about the year in review now I am looking ahead. More importantly, I am looking ahead in how I and my work is represented online... I am looking at you, ONLINE GALLERIES. The purge is coming!

Well, it has already kind of begun... Starting last month I have begun cleaning things up online, making sure online are up to date and tidy. Even though I am still in the process of giving my entire web site a face lift I went through and really cleaned house last month. I was a little embarrassed to see some of the work I still had up there. I was slacking in the self promotions department big time by having really out dated work on my website while newer work was painfully absent. I made sure the work on my site represents the type and quality I want to produce. Since my galleries are still small on the site I made sure to have up a temporary 'best of' page while the site gets overhauled. Not a perfect solution, but it gives the viewer a chance to see the work larger.

Having taken care of the more important location last month, I am turning my attention to the web site with the largest online gallery of my work, Deviant Art. I created my DA account just under two years ago and I have been uploading work there often. There has been little to no editing all this time and it is very much overdue. I sent out a journal post over the weekend stating my intentions to purge my galleries in the coming week and to have last looks because work will be going away forever.

Deviant Art - the purge will begin this week!

Removing art will not be my only goal, I also want to better organize the work there so that people interest in a particular branch of my work can find it. Work for Pathfinder and Fantasy Flight Games with be getting their own galleries. This is something that I should have gotten around to sooner, part of self promotion is making sure your best foot is forward with your galleries. And remember, I have said this before, art directors judge you on the WORST piece in your portfolio and not your best. So now is a good time to get rid of all those weakest links!

That is all for today, see you back here on Wednesday! Until then...

For more samples of my work or to contact
me regarding my availability head over to my website: www.christopherburdett.com

Friday, January 7, 2011

Books of resourse and reference

First, I want to thank everyone that took the time to read and comment on my blog post on Wednesday about getting MORE serious. Thanks so much for the kind words and I am just glad to hear that it is relevant to so many! There was a question asked about some more information about reference and how I use it. I will be addressing this very soon on the blog, I just will need a little time to get my thoughts together.

A short time ago I was asked here on the blog what books I use for reference in my work. I thought to do one better, I have for you today the books I use for reference, as a learning resource and for enjoyment / encouragement.

Natural History (Smithsonian)
This is one of my newest additions and it is AMAZING! Loads of great photos of rock, plants, insects, fish, birds and mammals - as well as everything in between. There are many double spreads were a single animal will have closeups and detail photos from all over it's body.

An Atlas of Animal Anatomy for Artists
A must have for anyone doing creature work. Very informative with a really good selection of animals. I you need to see how an animal is put together this is the book for you. A great resource for bones and muscles.

Animal Anatomy for Artists: The Elements of Form
On par with the above book. A bigger selection of animals at a bigger price. I have both because that is the kind of consumer I am...

Imaginative Realism: How to Paint What Doesn't Exist by James Gurney
If you don't know who James Gurney is, stop right now and go look him up. He is a font of knowledge and this book should be mandatory for anyone working in the illustration industry. If you don't have it go ahead and just go buy it, you will thank me later.

Color and Light: A Guide for the Realist Painter by James Gurney
I am currently reading this one. Very informative to say the least. If you want to understand color and light better this is a good place to start. I will say again, this book should be mandatory for anyone working in the illustration industry. If you don't have it go ahead and just go buy it, you will thank me later.

Encyclopedia of Reptiles and Amphibians
Encyclopedia of Fishes
Encyclopedia of Mammals
Oldies but goodies, these three have seen me through a lot and I still look through them. They are filled with many great photos of animals that are a good starting point for any creature project. My new Smithsonian Natural History book might eventually push these off my go to stack, but for now they are still very useful.

And now for fun and encouragement...
OMK and From Pencils to Inks by Mark A Nelson
The Marquis by Guy Davis
Mas Creaturas: Monstruo Addendum by Carlos Huante
Aggregate: The Art of Steve Prescott
Monstruo: The Art of Carlos Huante
Planet to Planet: Creatures and Strange Worlds by Mike Corriero
Some of these are new and some of these I have had for a long time, but they are all artist and images that interest me. Looking at these artist's work can really get my own ideas flowing. If you are unfamiliar with any of these artists or their work I would suggest you taking the time to go and look them up!

That is all for today and the week... the first week of the new year is down, 51 more to go. See you back here next week and until then, happy reading!

For more samples of my work or to contact
me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, January 5, 2011

2010 - The year I got MORE serious

A year ago I wrote a pair of posts about how I 'got serious' in 2009: Part 1 & Part 2. 2010 has come and gone and I have some thoughts to share about the past 365 days.

Getting MORE Serious, or: How I Learned to Stop Worrying and Love REFERENCE.

In retrospect I feel I spent most of 2009 just getting my ducks in a row and getting my name out there in attempts to drum up work. Coming off of Illuxcon 2 in November of 2009 I had a lot to think about and some helpful but rather bruising critiques to process and absorb. All of my efforts in 2009 lead to me beginning 2010 with a group of clients I felt comfortable working with that were sending me work on a regular enough basis. All that aside 2010 started rather slow work wise, but at the time I didn't realize how advantageous that was. It left me with a lot of time to think and work on my own personal projects as I filtered through all that 2009 had taught me. Concentrating on Jon Schindehette's advice to figure out the types of monsters I really wanted to make and make them I did a lot of thinking and sketching. Surprisingly, in the end, Jon made it even easier for me by having a Mutation Nation challenge on Art Order. I kind of got carried away and before I knew it I had finished three paintings of crazy mixed up animal monsters.

Scuttling Grizzly
© 2010 Christopher Burdett

Rhinosterich
© 2010 Christopher Burdett

Anglerphant
© 2010 Christopher Burdett

While working on the sketches and paintings I looked at a lot animal reference. Mother Nature has spent a lot of time making some astounding critters that offer so much to work off of. I found color palettes and body forms that never occurred to me and something finally was clicking after I don't know how many years…

Reference + thumbnails + reference + sketching + MORE reference + planning + painting = a much stronger final piece.

Who knew? Well, apparently a whole lot of people that had been trying to tell me that for years, but I was too clueless or stubborn to listen. If I am going to make a crab bear monster it really helps to look at lots of images of crabs and bears. Sitting there trying to pull what a crab and bear look like out of my head is a huge waste of time and will result in some less then inspired results. Sure, I have used reference, loads of reference over the years, taken photos, used props, searched the web and I have a very large library to pull from, but I don't think I was using it correctly. When I talk about reference I also group into that being aware of the world around you. This includes how light and color works to make and describe the world around us. Understanding light and color better has been a real challenge for me. For me it was one of those 'Ah-ha!' moments. Having reference and USING reference to it's full extent are very different things. In some ways I feel I had to also learn how to look and see better and that I need to look and see in a very particular way to get the most out of my reference. For me at least it was as this change occurred overnight, one day it was not there, the next I was looking at everything differently.

REFERENCE! MORE! MORE! MAWR!

This is a good time to say I am still learning and making mistakes, still struggling with old habits and really making an effort to make sure I give it my all and not just enough. You want an example? Lets look at an assignment that came in just a short time after I finished working on the Mutation Nation monsters. The project was to work on a new expansion for the Talisman board game. I had worked on two previous expansions so I was eager to work on another. To my surprise I was assigned two horse pieces and three pieces centering around humans. Having never even drawn a horse before I leaned heavily on reference to get me through, as a side note, my home library now has several new horse books. The three human pieces on the other hand almost proved my undoing. With the help of my wife I had a lot of photo reference of myself in costumes, with props and with appropriate lighting which I 'used' for my sketches and final paintings. Please note I will not be posting silly pictures of myself here posing for reference, use your imagination. Looking back now I can't even see the hint of my reference being used in my sketches‚ they may as well be out of my head. I was drawing and eventually painting what I thought was there rather then what was actually there. Not using the reference correctly or at all.

Warlock Apprentice sketch and early painting
(Still SO much work to do - I bet some good reference would really help out!)
© 2010 Fantasy Flight Games

I was falling back on old bad habits. Habits and practices that have proved detrimental to my work. I kept staring at the paintings and working and reworking the pieces, but ultimately it was a bad foundation to the entire piece that lead me to a bad painting. I finally had to just stop what I was doing, realize that I needed to get serious about what I was doing, get better reference and actually look at it and use it to make a better painting. Reference is not cheating. All the top artist use reference. I wish I knew where I got this notion in my head that to be a good artist it meant getting everything out of my head.

So I took a deep breath, got serious, and got some reference. You can say this is not my best painting, but it is a much better painting then I was at first allowing myself to make.

Warlock Apprentice
Original Sketch / Under Painting / Early Painting / REFERENCE! / Final Painting
© 2010 Fantasy Flight Games

At the time this was a huge moment for me as an artist. I am sure for some it seems like a no brainer… but it was definitely a hurdle I had to overcome and one that had been dogging me for years. It is up to me to make the best product I can and that means planning ahead on all my projects and using reference effectively. No one else is going to hold my hand and walk me through this. The only reward for not doing this is to stay at the level you are currently working or loosing clients when someone else is willing to push to that next level with their work. In 2009 I produced far too much work with not enough or no reference at all. Looking back it definitely shows in those pieces. This leaves me with substandard work and it made it very hard to get more work with some clients I really want to work with. A little extra time and effort in the beginning really pays off in the end. Case in point, I posted the processes of a piece I did for Dungeon Magazine late last year that went through all the steps that lead to a finished piece I am really pleased with: Part 1 & Part 2.

Sea Demon Shire
Some Reference / Thumbnails, Comps, Final Drawing / Painting Process / Final Painting
© 2010 Wizards of the Coast

To wrap things up, make sure you plan out what you are doing from the very beginning of an assignment and USE REFERENCE! Reference is not bad is it vital, it is necessary and I wish someone would have pounded it into my skull much sooner.

FOCUS!

It is VERY important to point out that I spent this entire year repeating one thing over and over to friends, fellow artists, art directors, clients, perspective clients, past clients, current clients, the cat, the wall and just about anything else I could tell‚ I MAKE MONSTERS. No elves, no pretty girlie things, no expansive battle scenes with hundreds of figures‚ just monsters. Monsters are what I am passionate about, what I love and what I will do the best damn job that I can on. Will this limit the amount of work I get? Maybe, but by looking at 2010 I am not so sure that focusing on just monster is having any sort of negative impart on my work load. I would like to think that my clients understand that I will be giving them a much better product if I get assigned the type of work that I can really get excited about.

The funny thing was is that I think I told everyone in 2009 that I just make monster too… but I don't think I was showing them that I just wanted to make monsters. I got a lot of assignments that were all over the place in 2009. I am learning that some of this comes from a better relationship with the clients and art directors and some of this comes from being able to communicate well. In the end though, I think a lot of this comes from being able to show everyone clearly the level of work to be expected if you are assigned the type of work you are best at. This may mean turning inappropriate assignments down and this may mean not making it onto an assignment because there is just not anything for you. If you are one of those folks that can do it all, I salute you and wish you the best, just leave me some monsters!

MONSTERS!!!!!!
© 2010 Christopher Burdett / © 2010 Wizards of the Coast / © 2010 Paizo Publishing

As well as focusing on the type of work I am creating I am also focusing on the amount of work I am taking on. I am trying‚ and sometimes succeeding in taking on fewer pieces when possible so that I can put more into each piece and raise the over all quality of my work. Not always possible, but it is a goal I am trying to aim for as I move forward with my work. I know that not everyone is able to do this, but right now, for me, I think it is a good decision to make.

Patience. For the artist it is time to eat as well.

Lastly, I would like to share the one constant throughout all my struggles, the one thing that seems to be a constant frustration… it just takes time. You can't rush growth and change and we can't rush the time it takes to make a finished piece. We are all going to have to put the time and effort into the process of getting better. There are no shortcuts and there are no tricks, just good old fashion hard work. As frustrating as this is and how much I curse it myself there is no way to get better then to work at it. I have begun to think of each painting as a road trip. It takes a certain amount of time to get from point A to point B. Sometimes they are closer, sometimes farther, but you are going to have to put in the time to get there. You just need to sit back and give the road trip - or painting the time it needs to be completed. Sure, you can try to speed, but you risk something bad happening that way - a ticket or accident or a less then polished paint that has careless errors in it. Yes, there will always be the folks that work much faster and advance much faster then everyone else but the rest of us have to put in the time.

Wrapping it all up…

The three things I can say I have taken away from 2010 is: REFERENCE, FOCUS and PATIENCE (in that order). I don't feel you can get by without addressing all of these, well at least I have not been able to. If you have any questions or would like me to clarify, let me know. I hope my ramblings have been helpful, useful or at least mildly amusing. I hope 2010 was a good year for you and here's to 2011 being even better! Now, let's get to work!

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Monday, January 3, 2011

Starting off with a stumble...

Is it 2011 already? When did that happen? ...Oh, probably sometime in the last ten day that I spent on my back sick. Blew right through my holiday vacation and all that time I was going to put toward getting caught up on deadlines and personal projects. Oh well... I am just ten days further behind, worse things have happened. I had a lot planned for the blog this week and was too sick to get any of it done. Bare with me as I try to get caught up and back on track. This week might be a little light as I get my ducks in a row. To not leave you empty handed, I have a panda for you... he is sad about discovering a tentacle in his soup...

© 2010 Christopher Burdett

Hopefully everything will be back on track very soon! Until then...

For more samples of my work or to contact
me regarding my availability head over to my website: www.christopherburdett.com