Much like the Kobold I designed I had to really stop my first instincts with the Lizardman and come at it with fresh eyes. Having had a history of drawing my own Lizardmen based on the official D&D look I really had to push myself in a new direction. I decided that an even more primitive Lizardman creature would be interesting since I went with a more developed creature for the Kobold. Pressing forward I went with a creature to me at least had a dinosaur feel. I tried to keep the weapons and adornment primitive yet interesting. A savage scouting group of Lizardmen barbarians leap from the high reeds and descend on the players...
As a young D&D player the Lizardmen were both a really interesting monster and player race for me. Targus the Brave, where are you now?
If you missed the first round of monsters, A - Z, you can see them here: Axebird, Bugbear, Chimera, Dragon (Red), Ettin, Frog (Giant), Goblin, Hydra, Imp, Jacklewere, Kobold, Lizardman, Manticore, Naga, Owlbear, Purple Worm, Quasit, Rust Monster, Shambling Mound, Troll, Umber Hulk, Vampire, Wasp (Giant), Xorn, Yeti, and Zombi.
If you missed any of the second round of monsters, A-Z, you can see them here: Ankheg, Beholder, Cockatrice, Demon (Juiblex), Earth Elemental, Fungi (Violet), Giant (Hill), Hobgoblin, Intellect Devourer, Jaguar, Ki-Rin, Lich, Minotaur, Nixie, Ogre, Pixie, Roper, Sahuagin, Troglodyte, Unicorn, and Wight.
If you missed any of the third round of monsters, A - Z, you can see then here: Ape (Carnivorous), Bulette, Carrion Crawler, and Devil (Ice), Eye of the Deep, Flightless Bird, Golem (Flesh), Homunculus, Ixitxachitl, Jackal, Lizard (Giant), Mind Flayer, Neo-Otygugh, Ochre Jelly, Peryton, Ram (Giant), Salamander, Treant, and Wyvern.
That is all for today. I hope to have something new and interesting for you on Wednesday. Until then...
For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

I like the fresh look you brought to it - and all the details. Jeff Rients has written about the downside of the concept of "official" monster designs by WOTC, in that it takes away a chance for the DM to be creative and describe what goblins, hobgoblins, etc look like in his own campaign.
ReplyDelete