Friday, May 22, 2015

Vorimeraak - Process - Pathfinder Adventure Path #75

I am away from the computers and the monsters are in charge... so of course they are eager to show how they are made. Next up is the Vorimeraak from Pathfinder Adventure Path #75. I first shared these pieces over a year ago, so here is how the final Vorimeraak turned out...
Vorimeraak
© 2014 Paizo Publishing

This may be a surprise to no one who has ever seen this blog, but I started this monster off with some thumbnails. This particular monster is a modified version of an existing Pathfinder monster so a lot of the over all design was already worked out. For my thumbnails I was focusing on a pose and composition that would work for the book. Here is how the thumbnails turned out...

Vorimeraak - Thumbnails
© 2014 Paizo Publishing

With an approved thumbnail in hand it was time for some drawing! I got to scribbling on some paper and in a short time I had myself a drawing of a crazy scaly bird monster with a scythe. Here is how that crazy monster drawing turned out...

Vorimeraak - Drawing
© 2014 Paizo Publishing

The drawing was approved without issue and it was time to get to painting. Over the years these digitally painted isolated figure pieces got to a point that they started painting themselves. I just get in a grove and they come together. Perhaps in eight easy steps or perhaps not, the painting comes together...

Vorimeraak - Process progression

Does it RAWR? I must be done. To better show how this piece came together here is another of those little animated process things...

Vorimeraak - Animated process progression

Another monster is all done, again here is how the final painting looked when it was all done and turned in...

Vorimeraak
© 2014 Paizo Publishing

That's all for another exciting week on the blog, see you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, May 20, 2015

Svennarobeth - Process - Pathfinder Adventure Path #75

I am away from the computers and the monsters are in charge... so of course they are eager to show how they are made. Next up is the Svennarobeth from Pathfinder Adventure Path #75. I first shared these pieces over a year ago, so here is how the final Svennarobeth turned out...

Svennarobeth
© 2014 Paizo Publishing

This may be a surprise to no one who has ever seen this blog, but I started this monster off with some thumbnails. This particular monster is a modified version of an existing Pathfinder monster so a lot of the over all design was already worked out. For my thumbnails I was focusing on a pose and composition that would work for the book. Here is how the thumbnails turned out...

Svennarobeth - Thumbnails
© 2014 Paizo Publishing

With an approved thumbnail in hand it was time for some drawing! I got to scribbling on some paper and in a short time I had myself a drawing of a crazy monster with moth wings and a long weird tongue. Here is how that crazy monster drawing turned out...
 
Svennarobeth - Drawing
© 2014 Paizo Publishing

The drawing was approved without issue and it was time to get to painting. Over the years these digitally painted isolated figure pieces got to a point that they started painting themselves. I just get in a grove and they come together. Perhaps in eight easy steps or perhaps not, the painting comes together...

Svennarobeth - Process progression

Does it RAWR? I must be done. To better show how this piece came together here is another of those little animated process things...

Svennarobeth - Animated process progression

Another monster is all done, again here is how the final painting looked when it was all done and turned in...

Svennarobeth
© 2014 Paizo Publishing

That is all for another exciting Wednesday on the blog, see you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Monday, May 18, 2015

Skulgrim - Process - Pathfinder Adventure Path #75

I am away from the computers and the monsters are in charge... so of course they are eager to show how they are made. Next up is the Skulgrim from Pathfinder Adventure Path #75. I first shared these pieces over a year ago, so here is how the final Skulgrim turned out...

Skulgrim
© 2014 Paizo Publishing

This may be a surprise to no one who has ever seen this blog, but I started this monster off with some thumbnails. This particular monster is a modified version of an existing Pathfinder monster so a lot of the over all design was already worked out. For my thumbnails I was focusing on a pose and composition that would work for the book. Here is how the thumbnails turned out...

Skulgrim - Thumbnails
© 2014 Paizo Publishing

With an approved thumbnail in hand it was time for some drawing! I got to scribbling on some paper and in a short time I had myself a drawing of a crazy monster with wings and horns and a big axe. Here is how that crazy monster drawing turned out...

Skulgrim - Drawing
© 2014 Paizo Publishing

The drawing was approved without issue and it was time to get to painting. Over the years these digitally painted isolated figure pieces got to a point that they started painting themselves. I just get in a grove and they come together. Perhaps in eight easy steps or perhaps not, the painting comes together...

Skulgrim - Process progression

Does it RAWR? I must be done. To better show how this piece came together here is another of those little animated process things...
Skulgrim - Animated process progression

Another monster is all done, again here is how the final painting looked when it was all done and turned in...

Skulgrim
© 2014 Paizo Publishing

That is all for another exciting Monday on the blog, see you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Friday, May 15, 2015

Neh-Thalggu - Process - Pathfinder Adventure Path #75

I am away from the computers and the monsters are in charge... so of course they are eager to show how they are made. Starting things of the Neh-Thalggu from Pathfinder Adventure Path #75 has scuttled onto the blog. I first shared these pieces over a year ago, so here is how the final Neh-Thalggu turned out...

Neh-Thalggu
© 2014 Paizo Publishing

This may be a surprise to no one who has ever seen this blog, but I started this monster off with some thumbnails. This particular monster is a modified version of an existing Pathfinder monster so a lot of the over all design was already worked out. For my thumbnails I was focusing on a pose and composition that would work for the book. Here is how the thumbnails turned out...

Neh-Thalggu - Thumbnails
© 2014 Paizo Publishing

With an approved thumbnail in hand it was time for some drawing! I got to scribbling on some paper and in a short time I had myself a drawing of a crazy monster with brain pods and tentacles. Here is how that crazy monster drawing turned out...

Neh-Thalggu - Drawing
© 2014 Paizo Publishing

The drawing was approved without issue and it was time to get to painting. Over the years these digitally painted isolated figure pieces got to a point that they started painting themselves. I just get in a grove and they come together. Perhaps in eight easy steps or perhaps not, the painting comes together...

Neh-Thalggu - Process progression

Does it RAWR? I must be done. To better show how this piece came together here is another of those little animated process things...

Neh-Thalggu - Animated process progression

Another monster is all done, again here is how the final painting looked when it was all done and turned in...

Neh-Thalggu
© 2014 Paizo Publishing

That is all for another exciting week on the blog, see you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, May 13, 2015

Engaging AUTOPILOT!

For the next two weeks I will be taking a break from the internet and will be offline. But what about the blog you ask? FEAR NAUGHT! The blog will be on autopilot and it will be posting new content while I am offline! I will be leaving my monsters in charge of things while I am away... so hopefully everything will run according to plan...

While I am away the monsters will like eat my computer...
© 2013 Christopher Burdett

You can expect some nice process posts while I am offline. Make sure you keep a vigilant eye open for these posts since I will not be actively prompting them. They will still pop up on Twitter, Facebook, and Google+ but only once per day without any human made flourishes.

I will be back at the helm of the blog before you know it and will address all internet correspondence then. Have fun without me interwebs! I will see you soon...

That is all for another exciting Wednesday on the blog, see you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Monday, May 11, 2015

Ancient Carp - Dragons of Tarkir - PROCESS

Last week I shared with the good folks over on Original Magic Art some thoughts and process that went into producing the Ancient Carp card from Magic the Gathering, Dragons of Tarkir.  I shared with them some aspects I do not usually address here on my own blog, so I recommend heading on over there to have a look. Today I have for you the process for the Ancient Carp as I usually share it on my blog. Between this post and the one over on Original Magic Art you should get a pretty good idea of the creation of this piece. To start things off, here is how the final art for Ancient Carp turned out...

"Ancient Carp"
Magic the Gathering: Dragons of Tarkir
12 x 8.7 - Digital
© 2015 Wizards of the Coast

I got things started off with some thumbnails, as always. The description indicated that the fish was swimming under the boat but I really wanted more of an interaction between the two. I provided a bunch of options, but I secretly wanted to move forward with option "C". To tell you the truth I would have been happy with any of these, I think they could have all been successful pieces, I think "C" would be (and was) a MORE successful piece. Here are how the thumbnails turned out...

Ancient Carp - Thumbnails
© 2015 Wizards of the Coast

In addition to the thumbnails I also worked up some color / pattern concepts and provided an image of how I envisioned the carp over all. Again, I would be happy with any of these, but was hoping for something a bit more colorful and interesting and not just a solid gold carp (as was indicated in the original description). Here are how the concepts turned out...

Ancient Carp - Body / Color Concepts
© 2015 Wizards of the Coast

As you know by now option "C" was the winner. As far as the color / pattern concepts go I was instructed to go with something between option "A" and "B". Now that I had a direction and plan of action it was time to gear up and move this piece forward. I go to work on the drawings...

"Ancient Carp"
Magic the Gathering: Dragons of Tarkir
12 x 9 - Colored pencil on paper
Original - SOLD
© 2015 Wizards of the Coast

Drawing this carp was a lot of fun to saw the least. Could have done it all day actually. Carp have a lot of the things I like to draw... scales, fins, tendrils... you know, the fun stuff. The initial drawing was approved and I was ready to move forward on the tonal study and the painting.

"Ancient Carp"
Magic the Gathering: Dragons of Tarkir
14 x 11 - Colored pencil on paper
Original - SOLD
© 2015 Wizards of the Coast

I am really happy with how the tonal study for this piece turned out and I think it is one of my more successful drawings of the last year. It was also nice and big and it went to a good home in the fullness of time. With all my ducks in a row it was time to paint.

While I had a game plan, paintings do not always go according to plan. This is just one of those paintings. It felt like it was always one step ahead of me trying to out race me to a disastrous conclusion. It was my own fault, I laid down those initial colors and battled them til the very end. At least I think I learned a thing or two... hopefully. In just 16 easy steps I steered this painting around and around until I finally ended up with something successful. Though I didn't know it at the time I completed it. Here is a look at the painting coming together...

Ancient Carp - Process progression
© 2015 Wizards of the Coast

Here is another look at the painting coming together in a handy dandy animated progression so that the progression my be clearer to see as I worked up and edited the image during painting...

 Ancient Carp - Animated process progression
© 2015 Wizards of the Coast

And with that another painting is completed! I really didn't know when I was done with this piece if it was any good. I was too close and fought with it for too long to get it over the finish line. These things happen. The out pouring of interest in this piece once it was released showed me that I had made a successful piece... which was unexpected and super awesome. Glad to know I struck a nerve with this one. Again, here is the finished Ancient Carp painting and the corresponding card from Magic the Gathering...

"Ancient Carp"
Magic the Gathering: Dragons of Tarkir
12 x 8.7 - Digital
© 2015 Wizards of the Coast

Ancient Carp in handy dandy card form

That is all for another exciting Monday on the blog, see you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Friday, May 8, 2015

Fresh from the drawing table... Beetle (Giant) - Stag!

I have for you another drawing that is fresh from the drawing table. This time around it is a Beetle (Giant) - Stag! With the completion of the Giant Water Beetle I am now half way through the giant beetles of the original D&D Monster Manual. This has turned out to be one, if not the favorite designs that I have worked up for the giant beetles. I present to you my version of a Beetle (Giant) - Stag… 

Beetle (Giant) - Stag
9 x 12
Pencil on paper
Original - Currently not available
© 2015 Christopher Burdett

Those mad wizards and their animal experimentation need to be stopped. Look at what they have done now! What possible good could this do the Realms? Most likely there was a powerful, but paranoid ruler who didn't trust their neighbors to the east and so Elwerk the Everseeing was enlisted to create a weapon to deter any attack. Elwerk creates a mighty weapon that of course goes out of control and before Elwerk could do anything to stop his weapon he is killed. The weapon proceeds to destroy the entire kingdom it was made to protect as it lays to waste everything around it. Eventually this weapon wonders off into the wilderness where it most dies from the strain of being a HUGE magically deformed beetle. While many woodland creatures will have plenty to eat from the carcass the residual magical effects will lead to temporary giant growth in all other animals that come in contact with it... a horrible chain of events. Thanks, Elwerk! Wizards... the bane of the Realms.

If you missed any of the current round of monsters, A - Z, you can see them here: Ant (Giant), Aerial Servant, Ape (Gorilla), Axe Beak (version 2), Baboon, Barracuda, Basilisk, Beetle (Giant) - Bombardier, Beetle (Giant) - Fire, Beetle (Giant) - Water, Brownie, Buffalo, Cerebral Parasite, and Demon Type III (Glabrezu).

If you missed the first round of monsters, A - Z, you can see them here: Axebird, Bugbear, Chimera, Dragon (Red), Ettin, Frog (Giant), Goblin, Hydra, Imp, Jacklewere, Kobold, Lizardman, Manticore, Naga, Owlbear, Purple Worm, Quasit, Rust Monster, Shambling Mound, Troll, Umber Hulk, Vampire, Wasp (Giant), Xorn, Yeti, and Zombi.     

If you missed any of the second round of monsters, A-Z, you can see them here: Ankheg, Beholder, Cockatrice, Demon (Juiblex), Earth Elemental, Fungi (Violet), Giant (Hill), Hobgoblin, Intellect Devourer, Jaguar, Ki-Rin, Lich, Minotaur, Nixie, Ogre, Pixie, Roper, Sahuagin, Troglodyte, Unicorn, and Wight

If you missed any of the third round of monsters, A - Z, you can see then here: Ape (Carnivorous), Bulette, Carrion Crawler, Devil (Ice), Eye of the Deep, Flightless Bird, Golem (Flesh), Homunculus, Ixitxachitl, Jackal, Lizard (Giant), Mind Flayer, Neo-Otygugh, Ochre Jelly, Peryton, Ram (Giant), Salamander, Treant, and Wyvern.

That is all for another exciting week on the blog, see you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com