Friday, August 26, 2016

Lords of Nal Hutta - The Return of Salacious B. Crumb

I have another sighting from Gen Con of my work making a repeat appearance in the Star Wars universe. This time around it is my Salacious B. Crumb that I did for the Star Wars Card Game. It has come back as a half page illustration in the new Star Wars RPG supplement, Edge of the Empire: Lords of Nal Hutta. It looks a little something like this in the book...

One of the first pages of Star Wars: Edge of the Empire - Lords of Nal Hutta

You can't miss the image, it is one of the first pieces when you open the book, which is pretty cool. Unfortunately, it looks like my name got left out of the credits of the book. Oh well, not the first time and most likely, not the last time either. I have always submitted imaged larger than I needed to for all of my assignments, this is what it gets me! Nice to see it printed larger than the original card art. Here is what the original art looks like, to refresh the memory...

Salacious B. Crumb
Star Wars LCG: Darkness and Light
10.6 x 7.9 - Digital
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

I can't post about  Salacious B. Crumb without also sharing what the final production card look like, here it is in the wilds of Gen Con...

Salacious B. Crumb in handy dandy card form as seen at Gen Con!

That is all for another exciting week on the blog, see you back here on Monday for something magical! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, August 24, 2016

4-LOM - Star Wars: Galactic Ambitions - Process

Today I have for you the steps and process that went into my 4-LOM character card for the Star Wars LCG. I felt it was fitting since the piece sold at Gen Con a few weeks ago. I have shared a little about receiving the assignment for this piece when it was first announced and I shared some of the ups and downs of my varnishing woes and how it relates to this piece. While I love these stories there is no reason to cover old ground. Here is how the final 4-LOM  painting turned out...

4-LOM
Star Wars LCG - Galactic Ambitions
14 x 11 - Acrylic and pencil on board
Art Director - Taylor Ingvarsson
Original - SOLD
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Since I had such a short deadline for this piece I hit the ground running and needed to get some thumbnails done super quick. I dug out my 4-LOM figures and shot reference of myself and the figures to get the ball rolling. The assignment called for 4-LOM smashing through a door and firing off its concussion rifle. Pretty straight forward... and it needed to be with only days to spare to get it all done. Here are the how the thumbnails turned out...

4-LOM - Thumbnails
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

I have not looked at these thumbnails since I turned them in and I am really liking option "A". I might have to revisit that thumbnail for a drawing when I have the time. Obviously, option "B" was selected and after being asked to add more bleed I was approved to get started on the drawing. It seem like no matter how much bleed I add and no matter how strictly I work with the approved templates I never seem to get it right. I am just no good at working with templates or more bleed is purposefully being requested so that the piece can be used elsewhere at a later date. Anyway, here is how the final drawing turned out...

4-LOM
Star Wars LCG - Galactic Ambitions
17 x 14 - Pencil on paper
Art Director - Taylor Ingvarsson
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

The drawing was approved and I was all set to get started on the final painting. You might notice something a little off in the drawing. I thought it was correct at the time, but I must have been getting lazy and not watching what I am doing. The curve of the doorway and face above it are in no way symmetrical. I REALLY should have addressed this in the drawing, but I didn't notice it or, like I said, I got lazy and blew it off. It could have been I was dealing with a 5 day deadline for this painting and I was cutting every corner I could. When you look at painting coming together, notice is step four when I painted in the curve of the doorway, this is when I went in and redrew the curve and the face to make sure it was correct. While this was a bit further along then it should have been, at least I caught it relatively early. Here is the painting coming together in 15 easy steps...

4-LOM - Process steps
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

This piece came together VERY quickly because it had to and I used every trick I could to make sure it worked and got finished. The fact that it is snowing outside came about as I was working on the piece. I thought it would be fun and allowed me to add steam and smoke to make the image more interesting for myself. It is the little things that make it fun for me. Here is an animated progression of the painting so you can better see the steps in the process...

4-LOM - Animated progression
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Here again is a look at the finished painting, glad it has found itself a new home!

4-LOM
Star Wars LCG - Galactic Ambitions
14 x 11 - Acrylic and pencil on board
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games 

That is all for another exciting Wednesday on the blog, see you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Monday, August 22, 2016

Star Spawn Miniature - Mansions of Madness 2nd Edition

Very excited to finally share this with work with you today. I have only been waiting 7 years for this piece to finally come out. With the announcement of the 2nd Edition release of Mansions of Madness I can now share the Star Spawn miniature design that I did back in 2009. While I have had to wait a while for pieces to finally come out, this by far is the reigning champ for the most delayed release. Better late then never! Here is the initial design for the Star Spawn...

Star Spawn
12 x 9 - Pencil on paper
© 2016 (2009) Fantasy Flight Games

You can imagine my reaction when I looked into the display case at Gen Con during set up. I did a double take since it had been 7 years since I worked on this piece and it has been years since I actually looked at the drawing. I was told years ago when it was not released with the rest of the Arkham Horror miniatures that it would eventually be out as a part of "something special". Well, that day has come and the 2nd Edition release of Mansions of Madness must be pretty special!

Star Spawn making its debut at Gen Con 2016

Here are two views of the complete turnaround for the Star Spawn. You might notice an edit to the texture of the legs that was requested after the final 3/4 view was created. The right wing in the rear view was a separate drawing that was digitally added for the turnaround.

Star Spawn Turnaround
Each - 12 x 9 - Pencil on paper
© 2016 (2009) Fantasy Flight Games

Star Spawn Turnaround
Each - 12 x 9 - Pencil on paper
© 2016 (2009) Fantasy Flight Games

Since I am sharing everything, because why not it has bee 7 years, here is a look at the very rough scribbly thumbnails that I turned in for miniature concepts. This is the highly detailed and clear roughs that I use to turn in 7 years ago. Scribble scribble scribble...

Star Spawn Thumbnails
© 2016 (2009) Fantasy Flight Games

If the release of the Star Spawn in Mansions of Madness after a 7 year wait was not good enough, it looks like a fully painted version of the Star Spawn will be available later in the year! Looking forward to having this fellow on my shelf with the rest of my miniatures. RAWR!

Painted Star Spawn and company
Image courtesy Fantasy Flight Games

That is all for another exciting Monday on the blog, see you back here on Wednesday!  Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Friday, August 19, 2016

Overworked Engineer - The Return of Heated Tempers

You may have noticed a few of my freshly spoiled pieces in the coverage of Gen Con 2016 week here on the blog. New pieces finally coming out were not the only thing brought to my attention, the reuse of some of my work also was pointed out to me. As mentioned in my Day 4 coverage of Gen Con 2016, a piece that I had originally created for the Star Wars RPG supplement, Stay on Target, has seen new life as a card in the Star Wars LCG. I present to you the Overworked Engineer...

Overworked Engineer
Star Wars: The Card Game - Redemption and Return
From RPG tp LCG!

If you follow my work, you may better know this piece as Heated Tempers. This was the last digitally painted Star Wars piece that I created for the Star Wars games and was a fun one to work on. I was really happy with some of the work I did in this piece. Here is a look at the original Heated Tempers...

Heated Tempers
Star Wars: Age of Rebellion - Stay on Target 
12.5 x 14.5 - Digital
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

With all the extra bleed I have to put on some of these pieces it is no wonder they see new life in the other Star Wars game products. I just wish I knew about them, but that to fans at Gen Con I got to see one of the cards in person and to sign a few of them.

I tried really hard to channel my inner Bothan when I did this piece. Here again is a look at the photo reference that I used for this piece. I wonder when we are finally going to see some Bothans in a Star Wars movie?

Bothan reference! RAWR!
Photos by Achsa Nute

That is all for another exciting week on the blog, see you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Thursday, August 18, 2016

Gen Con 2016 Recap - Day 4

My recap of Gen Con 2016 continues with some of the happenings in the Artist Alley during Day 3. If you missed it, you can check out Day 0, Day 1, Day 2, and Day 3.

All good things come to an end, including Gen Con. Day 4 is finally upon us and Gen Con is wrapping up and all that remains is a frantic last 6 hours followed by tear down. By Day 4 of Gen Con my brain has stopped making long term memories and I am running on auto pilot. That is the way of things at such a huge convention. The carrot at the end of a frantic tear down is an amazing sushi dinner with a ton of friends and a last low key evening of hanging out and saying goodbye.

The funny thing about Gen Con that as it approached there is SO much to do and SO much involved that it feels rather daunting and not necessarily something I want to do. The second I hit Nashville on the drive up and I THRILLED it is Gen Con time again. By the time Day 4 rolls around I can not wait to come back to Gen Con next year. This of course fades at things get crazy with life and prep for Gen Con next year... and so the cycle repeats. Thanks to EVERYONE that made Gen Con 2016 such a GREAT year. So much fun was had, I can't wait till next year!

Here are some images that more or less make up my experiences of Day 4 of Gen Con 2016...
Mewtwo on a blank Pokemon card.

Another new Star Wars piece I had no idea was out. It has been out for awhile and I thought it was not coming out till later this year. More on this soon!

A new Star Wars card that reuses a piece that I did for the Star Wars RGP.
I had no idea that this was out.

A new Eevee has appeared.

Signed more Star Wars cards.

Things go weird the last day of Gen Con when I was asked to start mashing up Pokemon.

I signed a few more Bossk cards.

4-Lom is going to a new home!

What's going on over the wall?

...and over there?

Things stayed busy until the end!

I traded with Jacob Walker for this BEAUTIFUL piece of his! RAWR!

Tear down begins.

Everything in its place and a place for everything.

My lovely assistant, Dear Wife.

Goodbye table 40, it has been a fun 4 days!

What took 5.5 hours to set up takes about 2 hours to pack up.

I am really impressed that the "S" remained on the sign this year. Every year I have attended Gen Con at some point during the convention that "S" seemed to vanish.

That is all for anther exciting Thursday on the blog, see you back here tomorrow! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, August 17, 2016

Gen Con 2016 Recap - Day 3

My recap of Gen Con 2016 continues with some of the happenings in the Artist Alley during Day 3. If you missed it, you can check out Day 0, Day 1, and Day 2.

Saturday was a blur. Each day was busy in its own right, but Saturday always seems to be the BIG day. In the past two years I am also usually exhausted by Saturday, which isn't too good since it is the biggest day AND there is still Sunday and tear down. I commented to people that I woke up Saturday feeling like it was Sunday. By the time Saturday night rolled around and everyone was up for tons of fun, I dragged myself back to the hotel, reluctantly, for as much sleep as I could get. Gen Con takes its toll!

Here are some images that more or less make up my experiences of Day 3 of Gen Con 2016...

No matter when I walked past this hall, day or night, it looked just like this. A sea of people playing games and having fun. Makes me think I am missing out at Gen Con

The balloons are all done and there is a dragon and a throne of swords... and some kid.

Something new got announced at Gen Con for Imperial Assault... and I have work in it... that was also announced. More on this soon!

That beholder on plastic from yesterday is way at the bottom of a very large piece being auctioned off.

Snowman sketch card... and tentacles.

Thanks to my dear wife, this happen! RAWR!
That's Larry Elmore, by the way.
If you don't know who he is, you need to go look him you right now.

MORE Pokemon drawing... MAGIKARP!

MORE Magic cards to sign.

Jolteon joins the herd of Pokemon drawings.

Beholder on a playmat.

A neat orange and white grid playmat... that now has a weird little frog man on it.

Signed a *COUPLE* more Star Wars cards. One would think I have done some work on the Star Wars card game.

Ackbar is going to a new home!
Thanks, Jonathan! RAWR!

The widdlest Charmander of them all.

Everybody loves themselves some Zubats and Golbats... or not.

Another favorite from Gen Con, CHARIZARD! RAWR!

OH! New Star Wars card art released at Gen Con. More on this soon!

I choose you, other Pikachu!

Time to look over the wall again...

...Steve is right where I left him...

...looks like Jacob Walker is succumbing to the Gen Con madness...

...and Ralph does not seem too bad.

Rocketeer conga line!

There was a funny selfie backdrop set up at our hotel. There were even handheld props you could use in your photos. I just like the Pokemon fabric.

That is all for anther exciting Monday on the blog, see you back here tomorrow! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com