A week from today at Gen Con, I will be part of the panel, Rolling for Wisdom: Navigating AI's Impact on Tabletop Gaming! In addition to myself, the panelists will include Elizabeth Hargrave, Steve Hobbs, Justin Gary, and Brian Lewis. The short description: Industry leaders from design, publishing, and law gather for a civil, nuanced conversation about AI's impact on tabletop gaming — and how the community can shape what comes next.
And the long description: What role should AI play in the games we design, publish, and love? Some see an existential threat to the artists and designers who make this industry what it is. Others see a tool that could expand creative possibility. Most fall in between, hungry for a conversation deeper than social media shouting. This panel isn't here to settle the debate. We're here to do something harder: have an honest, respectful conversation about a genuinely difficult issue, in front of a community that cares deeply about the outcome. Our goal is to set a tone. If we can show that people with different perspectives can sit at the same table, listen, and find common ground, we can lay the foundation for an industry initiative to develop humane best practices for how AI intersects with tabletop game creation. Panelists: Elizabeth Hargrave, Steve Hobbs, Justin Gary, Christopher Burdett, & Brian Lewis.
That's all for another exciting week on the blog! See you back here on Monday! Until then...


































