Showing posts with label Process. Show all posts
Showing posts with label Process. Show all posts

Wednesday, March 4, 2026

Phaerimm - Dungeons & Dragons - Process

Today, I am happy to share the process and steps for my contribution to the Dungeons & Dragons supplement, Forgotten Realms: Adventures in Faerun. As mentioned previously, while I created three pieces for this project, sections of the book were removed during production, which left only one of my illustrations included. While I was aware of the Phaerimm, I had never done anything with this particular monster before, so it was fun to get to working on something new. Here is a look at my final illustration for the Phaerimm.

Phaerimm
Forgotten Realms: Adventures in Faerun
11 x 14 - Digital
Art Director - Emi Tamji
© 2025 Wizards of the Coast LLC

You might notice that this monster has a background. This was one of the new requirements for the monster vignettes, as they have backgrounds now. No more isolated figures now. The Phaerimm is a strange plant monster horror thing. I am good with that, so no complaints. I got to work on some thumbnails for this one. 

Phaerimm - Thumbnails
Forgotten Realms: Adventures in Faerun
Digital
© 2025 Wizards of the Coast LLC

The thumbnails were well received, and the second one was chosen. With a selected thumbnail, I got to work on the drawing for this one. When the linework was finished, and before I completed the rendering, I scanned the image to use the line art in the painting process.

Phaerimm - Drawing
Forgotten Realms: Adventures in Faerun
11 x 14 - Pencil on paper
Original - Contact me if interested 
Art Director - Emi Tamji
© 2025 Wizards of the Coast LLC

The drawing was approved without notes, and it was time to work on the painting. As mentioned above, these now have backgrounds. This also means that the creature and the background need to be on different layers so effects and vignetting can be done by production. For me, this means painting the background first and painting out the monster to some degree so that there is plenty to work with and no layering issues. I then go back in and work on the monster on its own layer set. This part I am very familiar with. There are other things I can say about this one, but that should wait till later when other pieces are eventually released. 

Phaerimm - Process
© 2023 Wizards of the Coast LLC

Here again is how the final painting turned out, as well as a look at the piece in the book. You can see in that image how having the background as a separate layer works with the layout. On the page, the monster now breaks the borders of the image.

 
Phaerimm
Forgotten Realms: Adventures in Faerun
© 2025 Wizards of the Coast LLC

The Phaerimm on the page for all your Phaerimm needs.

That's all for another exciting Wednesday on the blog. See you back here on Friday! Until then...  

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Wednesday, January 29, 2025

Cephalid Inkmage - Magic: the Gathering - Process

Today, I have the process and steps that went into my Caphalid Inkmage Magic the Gathering card released this past November. When I recently shared the process and steps for the Cackling Prowler, I shared how my process posts were changing. If you missed that post, follow the link, which will explain everything. Now that this is taken care of, let's start things off with the final painting for the Cephalid Inkmage.

Cephalid Inkmage
Magic the Gathering - Foundations
14 x 10.2 - Digital
Art Director - Forrest Schehl
 © 2024 Wizards of the Coast

This was another fun assignment and the first of the two cards in this set that I created. I was vaguely aware of Cephalids in Magic, so it was fun to get to learn more about them. I always liked them because they have tentacles, and it is always fun to draw and paint tentacles. As with all my work, I got things started with a selection of thumbnails as I worked out the piece. Here are the thumbnails that I submitted for this assignment.

Cephalid Inkmage Thumbnails
Magic the Gathering - Foundations
Digital
 © 2024 Wizards of the Coast

I wanted to provide a range of options for this one. You never truly know how much and how little or how important and how unimportant things are in the art order until you start moving elements around into a composition. Quickly, you will realize that things clearly stated in the description are not necessary for the focus of the card and that other things not mentioned ARE very important. For this one, I present production with a medium shot, a wide-angle view, a close-up, and finally, more of an action pose. The action pose won out. Now that there was a selected thumbnail, it was time to work on the drawings and studies for the assignment.

Cephalid Inkmage Line Art
Magic the Gathering - Foundations
14 x 11 - Pencil on paper
 © 2024 Wizards of the Coast

Above is the line art of my drawing. This is the version of the drawing that I paint on top of. While it used to be the final stage for my drawings, they were not giving me what I needed most out of these assignments... TO DRAW MORE. So, several years back, I began finishing out the drawings so that they were a more finalized image, a more interesting image, and a way to start working out what I wanted to do with the overall look of the painting. That meant it was time to render!

Cephalid Inkmage
Magic the Gathering - Foundations
14 x 11 - Pencil on paper
Original - SOLD
 © 2024 Wizards of the Coast

Above is the fully rendered drawing for the Cephalid Inkmage. This is the version of the image that I submit to production for final approval before I start painting. Even though the thumbnail gives you a lot of what the piece will look like, the drawing gives me the time and size to work out all the details and ensure that I have something that can go directly to paint. Now that I have an approved drawing, I completed the final tonal study to work out the lighting and value structure for the image. I have the final drawing and the tonal study with me throughout the painting process and refer to them constantly. Here is the final tonal study.

Cephalid Inkmage
Magic the Gathering - Foundations
14 x 11 - Pencil, ink, and acrylic on paper
Original - Available on my store!
 © 2024 Wizards of the Coast

This would be where I shared the animated gif and talked a bit more about the painting process. Sorry that this part, for some, the most important part, is now gone. My process hasn't changed much over the past ten-plus years, and all my other process posts are here on the blog for you to enjoy. 

This was a completely normal and straightforward piece to work on. There were no issues or drama associated with it. I sat in the chair, and I painted, and eventually, I had a finished painting. It came together once I added the rays of light spilling around the figure. I will note that there was a specific note about what the helmet was made from. While I made sure to address it throughout the process, and it is painted as asked for, it is nearly impossible to see in the final piece. This is what I mean when I say that specific things in the art order can end up not being relevant to the final art. The painting was approved without notes. Here is the final card for the Cephalid Inkmage and the final art again.

Cephalid Inkmage in card form!

Cephalid Inkmage
Magic the Gathering - Foundations
 © 2024 Wizards of the Coast

That's all for another exciting Wednesday on the blog. See you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Wednesday, January 15, 2025

Cackling Prowler - Magic: the Gathering - Process

Today, I have for you the process and steps that went into my Cackling Prowler Magic the Gathering card that was released this past November. While you may be familiar with my many process posts, things will change moving forward. First, due to the constant and widespread attacks of bad agents stealing our work to power their failing theft algorithms, I will only share images I can Shade and Glaze. This means the days of animated gifs to show you the painting coming together are now a thing of the past (until there is Algorithmic Disgorgement). Second, WotC has changed what and how we can share the work that led to the final MtG paintings. This is totally within their rights to do so, but it does add an extra hurdle in sharing a piece's process. It starts with cards released in 2025 and forward, but I have erred on the side of caution with this and my next process post for the Caphalid Inkmage

Now that all the bookkeeping is addressed, let us have a look at the steps and process that went into the Cackling Prowler. To start it all off, here is the final painting for the Cackling Prowler.

Cackling Prowler
Magic the Gathering - Foundations
14 x 10.2 - Digital
Art Director - Forrest Schehl
 © 2024 Wizards of the Coast

The assignment was a fun one, as I was asked to design and create something new for the game on the fly. The hyena creature is a new creation for the game, and I got to design it as part of my thumbnailing process. Sort of, "HEY! Make us a hyena dude, and whatever you do, we are sure it will be fine." Well, it did turn out just fine. The card needed to depict the as-of-yet-designed hyena creature in a clearing in the grass, and it has been disturbed as it was about to eat a freshly killed animal. All straightforward, so I grabbed my cloak, sword, and rolled-up towel to stand in for the dead animal and got to work on a photoshoot. During the photoshoot, our grey cat Zemo came into the frame and flopped down under my outstretched hand for pets. So, Zemo became the 'dead animal' in my photos. His patterning and color carried through to the final painting. Here are the thumbnails that I submitted for this assignment.

Cackling Prowler Thumbnails
Magic the Gathering - Foundations
Digital
 © 2024 Wizards of the Coast

It should be evident that thumbnail 'A' was selected, with no notes. This is always a tremendous occasion as it means (1) that there are no further revisions or additional steps that I need to take and (2) since it was my first thumbnail, it is the version I most want to do and the one that I feel the best about. This is not always the case, but this time around, it was. It was time to get to work on the drawings and studies for the assignment.

Cackling Prowler Line Art
Magic the Gathering - Foundations
14 x 11 - Pencil on paper
 © 2024 Wizards of the Coast

Above is the line art of my drawing. This is the version of the drawing that I paint on top of. While it used to be the final stage for my drawings, they were not giving me what I needed most out of these assignments... TO DRAW MORE. So, a number of years back, I began finishing out the drawings so that they were a more finalized image, a more interesting image, and a way to start working out what I wanted to do with the overall look of the painting. That meant it was time to render!

Cackling Prowler Drawing
Magic the Gathering - Foundations
14 x 11 - Pencil on paper
Original - Available on my store!
 © 2024 Wizards of the Coast

Above is the fully rendered drawing for the Cakling Prowler. This is the version of the image that I submit to production for final approval before I start painting. Even though the thumbnail gives you a lot of what the piece will look like, the drawing gives me the time and size to work out all the details and make sure that I have something that can go directly to paint. While it is rare, there have been times when last minute changes have occurred and they are caught at this stage... I am looking at you, Blufferfish and Coveted Peacock. Now that I have an approved drawing, I completed the final tonal study to work out the lighting and value structure for the image. I have the final drawing and the tonal study with me throughout the painting process and refer to them constantly. Here is the final tonal study.

Cackling Prowler Tonal Study
Magic the Gathering - Foundations
14 x 11 - Pencil, ink, and acrylic on paper
Original - Available on my store!
 © 2024 Wizards of the Coast

This would be where I shared the animated gif and talked a bit more about the painting process. Sorry that this part, for some, the most important part, is now gone. My process hasn't changed much over the past ten-plus years, and all my other process posts are here on the blog for you to enjoy. I will say that the painting on this one was straightforward and direct, save for the cloak. I originally had the cloak painted green as the creature would want to camouflage itself to its surroundings. But that green cloak was also hiding the creature in the painting. My personal art director (my wife) pushed me to adjust it, and she suggested the purple. I worked on it and shifted the cloak from green to purple, and, doing so, made the character really pop now. The painting was approved without notes, and I must thank my wife and the purple cloak for that. Here is the final card for the Cackling Prowler and the final art again.

Cackling Prowler in card form!
 
Cackling Prowler
Magic the Gathering - Foundations
 © 2024 Wizards of the Coast

That's all for another exciting Wednesday on the blog. See you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Wednesday, April 3, 2024

Wanewort - Dungeons & Dragons - Process

Today, I am happy to share the process and steps for the second of two (three, but more on that another day) contributions to the Dungeons & Dragons supplement, The Book of Many Things. I saved my favorite for last. While I haven't been actively working to get our cats into gaming art, but when the opportunity arose I made sure to get our cats into D&D. This will not be the last time you see the cats either, I have on good authoridy that little gray Zemo may be seen on something Magical later in the year, or next year. For now my familiar, ornage Mietze is only in D&D. Here is the final painting for Wanewort (and her cats).

Wanewort
The Book of Many Things
11 x 14 - Digital
Art Director - Bree Heiss
© 2023 Wizards of the Coast LLC

I was asked to illustrate Wanewort and her two cats. I knew this was going to be a good assignemnt becuase of the inclusion of cats. Cats make everything better - unless you are trying to make the bed. Wanewort was described as:

Intent: This monster illustration shows WANEWORT, an eccentric NIGHT HAG who works closely with a thieves’ guild called the Moonstalkers.
Action: WANEWORT is a NIGHT HAG with HALF-MOON GLASSES. She wears a knowing dastardly grin. She holds one CALICO CAT in her arms, and a GRAY CAT rubs up against her leg. She wears a dress, some scarves, and has a number of odd hag’s TRINKETS hanging off her clothes.
Mood: An ECCENTRIC, probably EVIL but nonetheless LOVABLE old woman who has more power than she lets on.

This is, of course, awesome, and something really fun to work on. You may have noticed that she is described as having a calico and a gray cat. The trouble is that we have an orange cat and a gray cat. I reached out to production to see if I could change the calico into an ornage and they agreed, opening my way to have our kitties in the book. You may have also noticed that she should have half-moon glasses and in the painting she does not. Yeah, well, I forgot them and didn't relize this omission until I was done with the painting. Every attempt to add them in and not mess up her expression failed and so I submitted the piece as you see it. Either the lack of glasses was never noticed, or like me, they decided it was fine without them. Here are the thumbnails that I submitted. 

Wanewort - Thumbnails
© 2023 Wizards of the Coast LLC
 
Oh, did I fail to mention reference photos? I have to share my photo reference for the final painitng. With two cats, an apron, and a cape you too can have all the reference you need to make yourself a Nighthag. Mietze was not partcluarly happy about all this and Zemo was just wandering around.
 
Wanewort reference for all your kitty cat reference needs!

Needless to say that option 'C' was the winner and I was 100% on board for this one. I did like option 'A' a lot, but 'C' has a lot of personality. With the thumbnail approved it was time for drawing! Here is the Wanewort drawing.

Wanewort
The Book of Many Things
11 x 14 -Colored pencil on paper
Original - NFS (I am keeping this one!)
Art Director - Bree Heiss
© 2023 Wizards of the Coast LLC

The drawing was approved without any edit notes, and it was time to start on the final painting. Here is the painting of Wanewort taking shape.

Wanewort - Process
© 2023 Wizards of the Coast LLC

This one was a dream to paint. I had great reference, I was painting my cats, and I was once again getting to be the monster. While my wife very much wanted to be the monster this time, I knew Mietze would not put up with her handling him this much. And, well, I wanted to be the monster. Compared to the other two paintings, especially the one I am not sharing, this one was quick, easy, and fun. Not that the other two were an issue, but... cats. Cats are fun to paint, espacially my cats. Here again is the final paitning for Wanewort.

Wanewort
The Book of Many Things
© 2023 Wizards of the Coast LLC

That's all for another exciting Wendesday on the blog. See you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Wednesday, March 27, 2024

Boss Augustus - Dungeons & Dragons - Process

Today, I am happy to share the process and steps for one of my contributions to the Dungeons & Dragons supplement, The Book of Many Things. I have always loved the concept of the Deck of Many Things. An item or items in game that allow the players to access great rewards and great calamity. In my early days of gaming I created a magical item for my players, the legendary Stick of Nearly Limitless Possibilities. I thought it would be really fun as there were some very crazy effects if the was unlucky with rolls. It was met with mixed feelings and sadly the stick (which I actually made) and the many pages of posibilites are lost to time. That was an unexpcted deteor... back to The Book of Many Things and my contributions. We will start with the more ordinary of my two pieces in the book. Here is the final painting for Boss Augustus.

Boss Augustus
The Book of Many Things
11 x 14 - Digital
Art Director - Bree Heiss
© 2023 Wizards of the Coast LLC

I was asked to design and illustrate Boss Augustus. Even though this is an illustration of a human male, I still approached it as if he was a monster - for better or for worse. Boss Augustus was described as:

Intent: This monster illustration shows BOSS AUGUSTUS, a HUMAN WEREWOLF who co-leads a lycanthropic THIEVES’ GUILD called the Moonstalkers. Secretly, he wishes to cure his lycanthropy and leave the Moonstalkers forever.
Action: We see Boss Augustus in his humanoid form: he looks like a MALE HUMAN in his 50s with beige skin and close-cropped black hair. There are subtle hints of his lycanthropy: for instance, he has a thick, somewhat unkempt BEARD. He is TALL and BEEFY. He wears a stoic, somewhat TROUBLED expression. He is dressed like a D&DROGUE crossed with a CRIME BOSS.
Mood: A powerful and respected leader

Definitly some angles to approach this one and to make it interesting. Here are the thumbnails that I submitted. 

Boss Augustus - Thumbnails
© 2023 Wizards of the Coast LLC
 
It is always interesting which thumbnail is selected. Sometimes I know which will be selected when I submit them - it just has to be THAT one that gets picked. Other times I am surprised by which is selected. For this piece I was hoping for option 'A' to get the nod, but this time aeound it was 'B." Not nessarily the one I would have chosen, but as I submitted it, I have to be prepared to take it to the end. 'B' was selected without any notes. Here is the Boss Augustus drawing.
 
Boss Augustus
The Book of Many Things
11 x 14 -Colored pencil on paper
Original - SOLD
Art Director - Bree Heiss
© 2023 Wizards of the Coast LLC

The drawing was approved without comment, and it was time to start on the final painting. Here is the painting of Boss Augustus taking shape.

Boss Augustus - Process
© 2023 Wizards of the Coast LLC

This is one of those painitng where you just need to sit with it and hold its hand until it is done. My natural tendancies with making art do not often lend themselves to depictions of humans, but I always do my best to make the human be the way the client needs it to be. One of my biggest issue with humans is that I never feel like I know when to stop - when is this painting going to be done?!?! With my monster work I just know when they are done - I get a feeling in my gut and I know that I need to do one last small detail pass and it will be done. With humans, humans that need to be normal and functional within society, it can be a lot more nebulous for me. Usually, my typical final small detail pass would make that human look like something not human, and that is not desired here. So I just need to sit with a painting like this and make sure that the face and hands are on point and then have some fun woth the atire and gear. But uinderstand that I gave this piece everyhign I would give any piece I was assigned. It being a human just makes it a little harder for me - which is good sometimes. To be challenged is to enbrace growth! Here, again, is the final painting of Boss Augustus.

Boss Augustus
The Book of Many Things
© 2023 Wizards of the Coast LLC

That's all for another exciting Wendesday on the blog. See you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com