Showing posts with label bugbear. Show all posts
Showing posts with label bugbear. Show all posts

Friday, January 20, 2012

Bugbear Process

On Wednesday I brought you my second traditionally created painting, the Bugbear. Today I am bring you some images that track my progression through the painting. Thanks to my much smarter phone I can now track things like this much more easily. Here is the progression in two blocks of eight images, generally speaking, each image is taken roughly an hour apart...

Bugbear painting progression part 1

Bugbear painting progression part 2

Compared to my first painting I tried to make sure I addressed the background from the beginning, but it went pretty much untouched again till close to the end. It did make it much easier to control the environment to make sure that it felt like it surrounded the Bugbear. It did feel like I had much more control over the entire painting this second time out. It only felt like it was spiraling out of control a couple times early on but I manage to pull it back. I still can't get the paint to do everything I want it to yet and I think some of my forms are a little more simplified they I had planed them to be in the drawing. That said, the paint does make it much easier to make some things much more complex. I can live with that right now.

In this painting I made a conscious effort to go in a fix things I felt that weren't working, unlike in my first painting which was over all much more of an evolving creation. I was not happy with how the hood turned out pretty much one color early on and went in and added more variation. This is something that would have been fair straight forward digitally, but for me was a little more involved with the paint. Also, the skull on his trophy rack somehow ended up a little long in the face. I was worried that going in and trying to match a rather thinly applied and rather layered background would be a little beyond my current abilities. I think it turned out pretty okay. As always, I am trying to make sure I am looking at plenty of reference through out the entire painting. There are some slight difference in how I use the reference while working traditionally. On the computer I can have the reference onscreen or even on a separate layer in the piece I am working on so that I can look directly at it while working. With the painting there is a more back and forth flow of looking and then painting and then looking again. Of course... there is no handy eye dropper tool to grab those pesky hard to figure out colors!

Here is the finished painting again to see how it turned out. I am still not 100% with how they are reproducing, but I have come to learn int he last few years that no matter how good the reproduction is the actual painting looks a million times better in person. And once the varnish goes on, they look even better!

Bugbear
© 2012 Christopher Burdett

I have a ton of stuff going on right now and a ton of stuff to share on the blog! The next several weeks are going to be full of new work and (miss)adventures! Until then...

For more samples of my work or to contact
me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, January 18, 2012

Bugbear

On May 7th 2010 I posted the first of many 'fresh from the drawing table' drawings. It has taken me a while, but I have finally completed the first painting associated with those drawings. Also, this painting makes the second traditional painting that I have completed. I started with where the drawings started, the Bugbear, and this is how it turned out...

Bugbear
© 2012 Christopher Burdett

Hopefully it will not take me close to another two years to paint the next one! At this rate I will have them all done in 52 years. Had a lot of fun working on this piece and I felt much more comfortable compared to my first attempt at working traditionally. I will be working traditionally only for myself for the foreseeable future and it is a good way to separate the work I do for clients and the work I do for myself. Can't wait to start on my next painting... maybe I can do that this week!

See you back here on Friday when I will have for you a step by step walk through of this Bugbear painting! Until then...

For more samples of my work or to contact
me regarding my availability head over to my website: www.christopherburdett.com

Friday, May 7, 2010

Fresh from the drawing table... Bugbear!

I finished up this drawing last night and thought I would share it here today. This is my take on one of the Dungeons and Dragons monsters that caught my attention early on. I think some of it had to do with the fun name... Bugbear. The rest had to do with the snaggle toothed illustrations from the original Monster Manual and the pewter miniature that I had. Granted, the Bugbear has been around a lot longer then D&D.

Bugbear
© 2010 Christopher Burdett

This buggy guy is currently second in line for the paint treatment. I think I would rather start with this one, but I need to take care of my work in order. I hope he turns out close to how I see him in my head!

My first 100 original Dungeons & Dragons Monster Manual redesigns (A - Z): Aerial Servant, Ankheg, Ant (Giant), Ape (Carnivorous), Ape (Gorilla), Axe Beak, Axe Beak (version 2), Baboon, Badger, Barracuda, Basilisk, Baluchitherium, Bear (Black), Bear (Brown), Bear (Cave), Beaver (Giant), Beetle (Giant) - Bombardier, Beetle (Giant) - Boring, Beetle (Giant) - Fire, Beetle (Giant) - Rhinoceros, Beetle (Giant) - Stag, Beetle (Giant) - Water, Beholder, Black Pudding, Blink Dog, Boar (Giant), Boar (Warthog), Boar (Wild), Brain Mole, Brownie, Bugbear, Buffalo, Bulette, Carrion Crawler, Catoblepas, Cerebral Parasite, Chimera, Cockatrice, Coutal, Crab (Giant), Demon Type III (Glabrezu), Demon (Juiblex), Demon (Manes), Devil (Ice), Dragon (Red), Elemental (Earth), Ettin, Eye of the Deep, Flightless Bird, Frog (Giant), Fungi (Violet), Giant (Hill), Goblin, Golem (Flesh), Hobgoblin, Homunculus, Hydra, Imp, Intellect Devourer, Ixitxachitl, Jackal, Jacklewere, Jaguar, Ki-Rin, Kobold, Lich, Lizard (Giant), Lizardman, Manticore, Mind Flayer, Minotaur, Naga, Neo-Otygugh, Nixie, Ochre Jelly, Ogre, Owlbear, Peryton, Pixie, Purple Worm, Quasit, Ram (Giant), Roper, Rust Monster, Sahuagin, Salamander, Shambling Mound, Treant, Troglodyte, Troll, Umber Hulk, Unicorn, Vampire, Wasp (Giant), Wight, Wyvern, Xorn, Yeti, and Zombie.    
 
That is all for another week on hawt blog action! I will see you back here next week with some more fun and depending on how things go, I may have some newer work to share. Until then...

For more samples of my work or to contact
me regarding my availability head over to my website: www.christopherburdett.com