Monday, July 11, 2016

It's on Paper so it's OFFICIAL... RAWR!

Back in April I shared with you some of the details of filing for a trademark on my RAWR! logo. While the trademark was approved and registered at that time I was still waiting on the final paperwork. Over the weekend that paperwork finally arrived and now it is OFFICIALLY all done and my RAWR! logo is now OFFICIALLY a registered trademark! It may be just a piece of paper with a gold seal sticker on it, but it is the piece of paper with a gold seal sticker on it that says my branding is protected, registered, and mine. I was not really sure when or if this piece of paper would ever arrive, but you would hope to get something tangible for $450. Enjoy these images of a $450 piece of paper...

Officially, RAWR! is official!

Just look at those letters, they just exude RAWR!

Gold seals make everything better.

Not sure what the end game of this really is, but it is important to take the steps to protect and establish my branding if I am going to use it everywhere. While I am not sure if people are lined up to try to steal my logo, this does give me legal protection to something I have been building upon for years. RAWR!

That is all for another exciting Monday on the blog, see you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Friday, July 8, 2016

Space Coast Comic Con 2016

I am happy to announce that I will be returning as a guest artist to the Space Coast Comic Con September 9-11, 2016. I had an absolutely amazing time last year and am thrilled to be returning. This will be the second year for the Space Coast Comic Con and they are expanding to a larger venue and can't wait to see what else they have in store. If you are in the area I hope to see you there in September!

http://spacecoastcomiccon.com/blog/2016/05/15/christopher-burdett-space-coast-comic-con/
Hope to see you at Space Coast Comic Con 2016!
Space Coast Convention Center • 301 Tucker Ln, Cocoa, FL 32926 • September 9-11, 2016

That is all for another exciting week on the blog, see you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, July 6, 2016

Take Two... Bossk - X-Wing Nationals Tournament Alternate Art

Trying this again... You might remember last week when I posted about my alternate art used on the Bossk card for the X-Wing Nationals Tournament. This post got a lot of attention from a lot of people all over the internet. Due to the attention it received I was asked to remove my original version of my painting. I was asked, so I did it. That is how these things work. What I can share is the final version of the piece that was used for the card...

Bossk - Final Version
X-Wing Nationals Tournament Alternate Art
Traditional with digital edits and finish
Art Director - John Taillon
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

I previously talked about the level of changes this piece went through, and of course it was easy to see those changes when juxtaposed with the original. That is no longer an option, so here is the part of the original that made it through to the end piece...

Bossk - Original Version (What I can share of it)
X-Wing Nationals Tournament Alternate Art
16 x 12 - Acrylic and pencil on board
Art Director - John Taillon
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Clients have every right to expect edits and changes to work they are hiring an artist to create. I have made every change to every piece I was ever asked to make. I am a professional and that is just what you do. I started my career as an artist in 1999 when I started working in the movie industry and I have worked in the gaming industry since 2005. I don't mess around and I perform my job with the utmost seriousness and professionalism. This piece meant a lot to me when I accepted it and I put a lot of myself into it. I am committed to creating the best work I can for my clients and at the same time giving my own artist voice and vision to everything that I do. Was I happy about the changes to this piece? No, but I did them anyway, all of them, to the best of my abilities. I don't have to like things for me to still do them.

This blog has always been a place for me to talk about the ups and downs of working as an artist. This is my little corner where I make the rules. I have stated time after time that if you are a professional artist you make the changes. You suck it up and you do the work. It is not always easy, but that is part of the agreement when taking on assignments. I continue to stand by all of this. BUT, in my corner, I speak freely and if I don't like something I say it and it is in NO way a disparagement to the client, the product, or anyone else involved. It is my opinion to events that happened, in most cases, a year or more ago. Changes happen for any number of reasons, for good and bad. I have had changes that have made pieces better (IMHO)... and I have had changes that detract from the piece (IMHO). I explain and talk about this all the time here on this blog.

Everything culminated with complete strangers on the internet criticizing me and my blog and their actions most likely resulted in the original of this piece being removed. Always nice to have people wander in after you have been doing something for 7+ years and tell you are doing it all wrong. Always great to get advice from people who are not artists, have never made art, and have never worked in a creative freelance job. Again, this is my corner of the internet and I get to make the rules here.

Sometimes pieces are super easy and sometimes they are not. For whatever reason, AND TO NO FAULT TO ANYONE, this Bossk piece sure has had a rough time of it. Last week's blog post situation was the cherry on top. I have been SUPER lucky over the years and 95% of my assignments having been smooth and straight forward events. You can't win them all and that is just the way things are.

I was planning on sharing all the ins and outs for the process of this piece getting made, but I guess I can't do that now. I did a LOT of work on the back end to get this piece made. Oh well... I will leave you with the final production version of my Bossk card...

Final Bossk production card

That is all for another exciting Wednesday on the blog, see you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Friday, June 24, 2016

Squatlin Orator - Facebook Live Stream Recap

This week I did another live drawing session over on Facebook. It went for about an hour and a half and I finished a drawing. I set out with a game plan this time around and had a goal in mind. At the end of the session I had created the Squatlin Orator, here is how it turned out...

Squatlin Orator
9 x 12 - Pencil on paper
Real time drawing video
© 2016 Christopher Burdett

Overall the session went very well. I received some really great questions and had a lot of fun drawing. For whatever reason, Facebook is not allowing me the option to embed the video over here on blogger, so I have included links below so that you can go back and watch the video at your leisure...

https://www.facebook.com/christopherburdett/videos/10154270579065948/?pnref=story

I look forward to doing more of these as time allows and interest continues. A big thanks to everyone that came out to watch me drawing and to ask me questions. Hope you got a lot out of the experience! Hopefully whatever issue with embedding the videos on other sites will be addressed so that I can share them all here as well.

That is all for another exciting week on the blog, see you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, June 22, 2016

Emberhorn Minotaur - Princes of the Apocalypse Process

I have another VERY overdue process post for you. Today I am sharing the process and steps that went into the Emberhorn Minotaur piece that I did for the 5th Edition Dungeons & Dragon's release of Princes of the Apocalypse. I first shared this piece with you back in April of 2015 which means I painted it in 2014... so, yeah, this is a little overdue. So many other things going on. Anyway, here is how the final piece turned out...

Emberhorn Minotaur
Dungeons & Dragons - Princes of the Apocalypse
12 x 9 - Acrylic, pencil, and gouache on board 

Because this was one of my first traditional paintings for a client it was a rather stressful piece to work on. I talked about this a bit when I shared the process of the campaign piece to this one, Scrag Attack. The Scrag piece had a bit more going for it while I worked on it that this one lacked. In the end this piece was a LOT harder to get across the finish line. The lighting, the figure, and all the items in the scene that I needed to include were just a few of the things I struggled with. Not to mention the composition ended up being a little different then I had planned.

As with each and every other piece I create there were thumbnails. I shot photo reference of me as the Minotaur and as the warrior. I wanted to do a piece that was up close to the action right before the Minotaur, who is breathing fire, slams its axe against the warrior's shield. Here are how those thumbnails turned out...

Emberhorn Minotaur - Thumbnails

While 'B' was the winner, production wanted me to pull the camera back a bit and include the entire weapons for both figures. I REALLY liked the cropped weapons, I felt that it drew more attention to the figures looking at each other and the fire... but I made the change. Also, there Minotaur needed to be a little taller. I was fine with that. Here is how the updated thumbnail turned out...

Emberhorn Minotaur - Updated thumbnail

Now that I had an approved thumbnail it was time to get to work on the drawing. This went quicklu and without issue. Here is how the final drawing turned out...

Emberhorn Minotaur
14 x 11 - Pencil on paper
Original - SOLD

There was some concern from production that the fire didn't appear to be going in the right direction. To make sure it looked right I added some more volume to the fire ball and made sure that it was coming forward and did not appear to be blowing to the left. I made this edit digitally since it would have meant erasing a lot of line work on the drawing and would have, in my opinion, made for a less visually appealing drawing. Here is a the edited drawing...

Emberhorn Minotaur - edited drawing
14 x 11 - Pencil on paper with digital edit

With an approved drawing it was time to get started on the painting... and the stressing out and panicking. Here is the painting coming together is 15 stress free steps...

Emberhorn Minotaur - Process progression

The Minotaur was never the problem. The Minotaur was fun and  came together easily. It was the interior, the warrior, and the braiser of coals in the background that caused me nothing but hardship. I fought with this piece for way too long and it nearly won every battle. In house the cavity in the wall above the braiser was an issue and I was told it was not reading at all. Eventually it was removed. This was a learning experience since there was paint over paint over paint by the time I removed it, so that meant even more paint on top that needed to match everything else. Once I got the piece to a point I did not completely hate it I showed it to an outside advisor who told me it was totally not done. The entire environment needed more work as well as a lot of work to the warrior. This in no way totally and completely made me question what I was doing trying to attempt this piece traditionally. ... So I got to work adding more more more to everything. Added a lot more to the environment and reworked the warrior by making him more narrow overall which makes him appear taller. EVENTUALLY, I got to a stopping point and I turned the piece into the client. Here is an animated progression of the painting to better show how the piece evolved...

Emberhorn Minotaur - Animated process progression

I turned the piece in and it was approved, save for one thing that was completely out of my control. Here again is the final painting for the Emberhorn Minotaur...

 
Emberhorn Minotaur 
Dungeons & Dragons - Princes of the Apocalypse 
12 x 9 - Acrylic, pencil, and gouache on board  

While I was given approved reference and style guide images of the Minotaur, at some point it was decided that the new Minotaur hooves were not wanted and more traditional hooves were requested. I made this hoof edit digitally. By the time the edit request came back from production I did not want to have anything to do with this piece anymore and I could do it much quicker and easier digitally. Also, in the long run, the change in the hooves would probably never be an issue or a deal breaker for anyone interested in this piece. I liked the ones I did originally and kept them. Here is the final print version of the Emberhorn Minotaur turned out...


 
Emberhorn Minotaur - Print final 
12 x 9 - Acrylic, pencil, and gouache on board with digital finish 

Learned a lot while working on this piece and hope to never find myself in that situation again anytime soon. I felt like I was dangerously in over my head and that is just not a good place to be while trying to make art, at least for me.

That's all for another exciting Wednesday on the blog, see you back here on Friday! Until then... 

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Monday, June 20, 2016

Eau-de-nil Elder - The Grand Bazaar of Ethra VanDalia - Final Drawing and Render Time Lapse

Today I have the finished Eau-de-nil Elder. I previously shared the line work and time-lapse for this piece here on the blog. There has been a couple of months gap during the creation of this piece, but I am happy to say that it is now finished. As with the line work, I recorded myself doing all of the rendering and made a time-lapse of it. Before I get ahead of myself, here is the completed Eau-de-nil Elder.

Eau-de-nil Elder 
11 x 14 - Pencil on paper
© 2016 Christopher Burdett

It took me 3.5 hours, spread over three separate sessions to complete the rendering of this piece. I condensed that time down to 25 minutes for the time-lapse. I know that is a bit to watch, but if it were any faster, you wouldn't be able to see what I was doing. If you are interested in how I work and draw, this is an excellent opportunity to see just that.


Eau-de-nil Elder render time lapse
© 2016 Christopher Burdett

If you are doing the math, that was 3.5 hours to render, it was about an hour to do the line work, to do the original digital sketch it was about an hour, and the photo reference shoot took about 15 minutes. Sometimes these pieces go quicker, sometimes they take longer. It all depends on the drawing, the number of distractions, and the amount of time I can spend on the piece uninterrupted.

Here are all the other completed monsters for The Grand Bazaar of Ethra VanDalia: Aberrant Stilter, Belled Kreep, Corrupted Knight, Dight-Kin, Eau-de-nil Elder, Ethra VanDalia, Footman, Gray Wanderer, Gullet, Humgruffin Mother, Irritated Girasol, Judicator, Kiplorbic Animal Dealer, Lammergeier Transport, Myopic Riflemen, Nimsbane Curse Victim, Ophiomornous Bureaucrat, Petrous Blacksmith, Quincaillerie, Saint Marque, Smokestack, Thrice, Uncanny Scribe, Virulent Artificer, Xandrell Tree, Yote Arms Dealer, and Zombic Spore.

That's all for another exciting Monday on the blog. See you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Friday, June 17, 2016

Prepping for my Next Live Facebook Session

Last week I tested the waters of live casting myself drawing over on Facebook. Currently, I am getting ready for my next live drawing session. The test was very much a seat of my pants event. Any thought of having a plan immediately went out the window once I went live. This next time I hope to be a little more focused on working on a specific drawing. I want to better show off my process and how I build up a drawing from a sketch. To that end I have worked up a pair of sketches that I hope to use in future live casts on Facebook...

Pending Live Session Monster #1
8.5 x 11 - Digital sketch

© 2016 Christopher Burdett

Pending Live Session Monster #2
8.5 x 11 - Digital sketch

© 2016 Christopher Burdett

Not exactly sure when I will be doing the next live session, but hopefully it will happen sometime in the coming two weeks. Still need to get a feel for how often people will want to see this type of thing from me and if I can stay fresh and interesting. Also not sure how much I will be able to complete in a single sitting while answering questions and talking. It will be a learning experience for everyone! Keep an eye out on my Facebook or Twitter feed, I will be posting that I am going live shortly before I do so. Hope to see you there!

That is all for another exciting week on the blog, see you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com