Showing posts with label rancor. Show all posts
Showing posts with label rancor. Show all posts

Wednesday, January 13, 2021

Rancor - Star Wars - Process

Five years ago to the day, I worked on a Rancor painting for the Jabba' Realm expansion to Imperial Assault. Today, I am sharing with you the process and steps that went into making that painting. It is a little hard to believe that I made this painting five years ago, that it has sat in my blog queue folder all this time and all that I have done in these past five years. It feels like yesterday, and it feels like twenty years ago. To start things off, here is the final painting for the Rancor.

 
Rancor
Imperial Assault - Jabba's Realm Expansion
11 x 14 - Acrylic and pencil on board
Art Director - Deb Freytag
Original - SOLD
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games 

This was the second time I was asked to paint a Rancor for the Fantasy Flight Star Wars games. This time the Rancor needed to be depicted living its best life on its homeworld of Dathomir. That meant lots of red and lots of RAWRs. I have been more than acquainted with the Rancor since the summer of 1983, and it is a real treat to paint this particular Star Wars monster.
 
While I talk a lot about my process, always beginning reference, I am not able to share that reference. Much of it is pictures of me in my underwear, and no one needs to see that. When it comes to my work on Star Wars, I can employ my extensive collection of Star Wars toys to carry the bulk of the heavy lifting. It is not every project that you can open a box and have instant perfect reference for an assignment. While I have an idea for compositions and images in my head, when I use the toys as reference I can build little dioramas to better work things out, or I can position the figures into dozens of poses and arrangement as quickly as needed. Here is a look at some of the many photos that I used for reference for this painting.

 
Rancor Reference
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games 

With the reference collected, I can begin on thumbnails. I look at all my options, see what which are speaking to me, determine which work best for the assignment, and decide which I would like to actually paint. Typically, there are three to four winners, and they move onto becoming thumbnails. While some of the references is used nearly as is, some will be combined with other elements, edited, or in some way changed to make it work better. You must be aware that the reference is not perfect. While something looks correct in the real world, once it becomes a drawing or painting, it can begin to look awkward or wrong. Here are the four thumbnails that I submitted for this assignment.

Rancor Thumbnails
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games 

Option 'D' was selected, but I was asked to make some changes. For one, the planets/moons in the sky were too large and too dominant and they needed to be made smaller. The other issue was that the figure was crowding the chrome of the card that it was eventually going to be on. One of the problems with most of my work on the Star Wars properties was that I wanted all of my paintings to be up close and in the art's action. Most of the Star Wars games had many borders, numbers, information, and elements that cut into the art or overlapped it. This meant that there needed to be a lot of padding, especially at the top of the image, for the card's chrome to overlay. This meant that many of my thumbnails were updated to pull back from the subject matter and add a lot of padding around the figures. Here is my updated thumbnail, and you can see how much more room there is now around the Rancor.

Revised Rancor Thumbnail
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games 

This updated thumbnail was approved without further With an approved thumbnail, it was time to work on the final drawing that would be the blueprint for my painting. As mentioned many many times before, this is my favorite part of the process, and it often feels like the part I have the least time for. I have done things differently in my process over the past year to change that a little. But that is for another day and another assignment.

 
Rancor
Imperial Assault - Jabba's Realm Expansion
17 x 14 - Pencil on paper
Art Director - Deb Freytag
Original - SOLD
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games 

The drawing was approved without comment, and that meant it was time to start my painting. By this point, I had produced several traditional paintings for Star Wars, and some of the fear had begun to ease when beginning one of these pieces. I was still somewhat worried that I would ruin it all, but I was experienced enough to know what to do if I did ruin it. Here is a look at the process of the Rancor painting coming together from thumbnail to final approved painting.

Rancor Process
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games 

I got the painting to the point that I thought was done. It felt like it hit all the marks and with knowing how the painting would be used and printed, I figured I had all my bases covered. Here is the first version of the Rancor painting that I turned in.

Rancor Version 1
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games 

I don't remember any comments about the Rancor itself, and I don't see any difference in the painting - though I likely touched it all again, production wanted more done to the foreground and background. They wanted more pop, more detail, and they wanted it all to have more more more. I did as they asked because I am a professional, and you meet the requests of the client. I went back to the painting and pushed and pulled the background more. I added a lot more to the foreground and middle ground. For the most part, I just touched everything in the painting one more time to give it all a little more attention. As mentioned, I am not sure I did much or anything to the Rancor, after all, it is the star of the piece and got a ton of love and attention already. Here again, is the final painting of the Rancor that I submitted and was approved.

 
Rancor
11 x 14 - Acrylic and pencil on board
Original - SOLD
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games 
 
Now, let us have a look at the final production card that my art appears on. It is a good thing that all that additional work that I did on the card really got to shine in the card and really made a difference to how the art looked. Oh well. It is out of my hands, and I did what I was asked to do.

Rancor card in a handy dandy form

The art was reused in another of FFG's Star Wars games a year or so ago. You see a bit more of the art, but it was printed so very, very small on the card. The extra work goes pretty much unseen here as well.

 
Rancor reprinted as part of the Out Rim game, making it even smaller.

Do not get me wrong. I did as I was asked, without complaint or concern, and it did result in a visually more complex painting that could be considered better. I only wish that the extra work was visible to those playing the game. Oh well, it is all a little late now!

That's all for another exciting Wednesday on the blog. See you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Monday, August 10, 2020

Star Wars Outer Rim - The Return of the Rancor

I have for you today another instance of my Star Wars work showing up on another Star Wars product. This time around, I have for you Star Wars Outer Rim from 2019. I was alerted to it at Gen Con 2019 when people were remarking that my Rancor was in it. The Racor in question was initially painted in 2016 and saw use in the 2017 release in the Jabba's Realm expansion for Imperial Assault. Let's dive in and have a look at Outer Rim.

That's a nice big box with some lovely space battle action.

Ah! Now we are getting somewhere. There is a card with a tiny little image on it. Let's get closer!

There we are! That little red bit on the card is my Rancor painting. Oh well, My work has been printed smaller.

Lastly, here is the original Rancor illustration. Look how happy she is stomping around on Dathomir playing with the Sith Witches and having a grand time. Not all cooped up in the corner. Nobody puts Rancor in the corner.

Rancor
Imperial Assault - Jabba's Realm Expansion
11 x 14 - Acrylic and pencil on board
Art Director - Deb Freytag
Original - SOLD
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

That's all for another exciting Monday on the blog, see you back here on Wednesday! Until then...

 
For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, August 2, 2017

Remaining Contributions to Jabba's Realm - Imperial Assault

On Monday I shared with you Tools for the Job, a painting I did for the new(ish) expansion to Imperial Assault, Jabba's Realm. This was not the only piece that I had in this new expansion, but it was the only piece I had not previously shared. I had two additional pieces in the expansion, one new that I had already shared and another previous piece that made an encore. To start things off here is my favorite of the new work that I created for Jabba's Realm, the Rancor...

Rancor
Imperial Assault - Jabba's Realm Expansion
11 x 14 - Acrylic and pencil on board
Art Director - Deb Freytag
Original - SOLD
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

I really enjoyed this one. Not only was this my second opportunity to paint a Rancor for the Star Wars games and it was the first chance to paint a Rancor on Dathomir. A win/win if I do say so. This art may have been cropped and flipped in the final card, FFG did feature it a lot on their website. Here is a look at the final card for the Rancor...

Rancor in handy dandy card form

Lastly, my Salacious B. Crumb painting my an encore appearance in Jabba's Realm on a pair of cards. The art was flipped and production pushed the background back a bit, but these things happen and are to be expected. Here are the new cards for Salacious B. Crumb...

Salacious B. Crumb in new handy dandy card forms

My Salacious B. Crumb painting is still one of my favorite pieces that I did for the Star Wars games and I am glad to have any opportunity to post it. Glad to see that it is still thought well enough by the folks at FFG to see print again. Here is my original painting of Salacious B. Crumb...

Salacious B. Crumb
10.6 x 7.9 - Digital
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

That is all for another exciting Wednesday on the blog, see you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, April 12, 2017

Chewbacca - 2016 Store Championship Kit - Process

Today I have for you the process and steps that went into my Chewbacca painting that was created for the 2016 Store Championship Kit of the Star Wars LCG. I first shared this piece with you last November of 2016, and I painted it in August of 2015. Here is how the final painting turned out...

Chewbacca
Star Wars LCG - 2016 Store Championship Kit
11 x 14 - Acrylic and pencil on board
Art Director - Taylor Ingvarsson
Original - SOLD 
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

This was my second Chewbacca assignment in the same year, and I had learned a lot from the first one. Approaching this second painting, I wanted the likeness to be better, and I wanted the overall feel to be more Star Wars-y. The latter was definitely helped by the fact the piece needed to depict a moment from Return of the Jedi that happened just off-screen. The assignment called for the depiction of Chewbacca tossing the AT-ST driver out of the cockpit as Chewies Ewok friends prepare to go after the remaining driver inside the walker. Seems pretty straightforward and fun! As I did my research of this scene in the Return of the Jedi, I noticed several details I never really gave any attention to before. One, even though Chewbacca and the two Ewoks swing over to the AT-ST on a vine together you never see them on the top of the AT-ST while Chewbacca is opening the hatch and reaching in and two, the Ewoks weapons change from the moments before they swing over to the AT-ST and the scenes where they are attacking the driver inside the AT-ST. Funny what you notice once you watch a single scene over and over and over and...

Once I reviewed my film reference, I shot some photo reference using myself for all four characters and got to work on some thumbnails. Here's how those thumbnails turned out...

Chewbacca - Thumbnails
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Option "A" was the winner, and I was given the go-ahead to move forward on the final drawing, granted that I add little more bleed. No matter how much bleed I put on this piece I am always asked to add more. Here is how the final drawing turned out...

Chewbacca
Star Wars LCG - 2016 Store Championship Kit
14 x 17 - Pencil on paper
Art Director - Taylor Ingvarsson
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

The drawing was approved without comment, and it was now time to get to work on the final painting. This painting, except for one part, was straightforward and really fun to work one. The one part that was rather difficult and caused a lot of problems was Chewbacca. The background and the AT-ST were a lot of fun to work on, and the rest came together with little effort. Unfortunately, Chewbacca made up for all that easy painting with a lot of stress and hard work. Here is the painting taking shape, it should be obvious where things go wrong once I get to painting Chewie...

Chewbacca - Process progression
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

As you can clearly see, Chewbacca got really beefy and weird, and his face went into some really weird directions before I had to step back and paint it out and start over. Not sure how is body mass got all bulky and out of shape, but it happened gradually, and then it was just all wrong. His face may have been off since the beginning, but along the way, it got way worse. As I have said many times before here on the blog, you need to step back, look at your work objectively (which can be really really hard), and correct the things that need correcting. It should not be up to your art director to tell you to fix all the things that are not working or that are at 75%. You need to be able to look at your work and be able to go back in and address things if they have gone wrong or are not working. Part of the job. Here is an animated process of the painting coming together so that you can better see the edits to Chewie that I did...

Chewbacca - Animated process
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

While I was working on fixing Chewbacca's face, I made an image file using all my reference to compare it to my painting to figure out what was not working and how to get it to be more of a likeness to Chewbacca. Always interesting how subtle moments and slight changes to proportions can make or break a likeness. This took a bit of work and a lot of studying to get it across the finish line. Even though the viewer might never know about the trails and tribulations that go into some of these paintings, hopefully, the hard work pays off in the end. Here is a real glimpse behind the curtain at what goes on to make my paintings...

Getting the face correct

I happened to take a photo of my work space as I was fixing Chewbacca. The controlled chaos that is where I paint...

Work space while working on Chewbacca circa August 2015

Once again, here is the final painting as well as the final production card...

Chewbacca 
11 x 14 - Acrylic and pencil on board
Original - SOLD 
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Chewbacca in handy dandy card form

That's all for another exciting Monday on the blog, see you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Monday, November 7, 2016

Chewbacca: Star Wars LCG - 2016 Store Championship Kit

More new Star Wars work on the blog today! I say new, but apparently, this has been out for months and months, and I was only alerted to its release at Gen Con. This Chewbacca piece was created for the 2016 Store Championship Kit and was released at the beginning of the year. Oops! I guess it is fine to finally be sharing it in November. I present to you my second official Chewbacca painting for the FFG Star Wars games...

Chewbacca
Star Wars LCG - 2016 Store Championship Kit
11 x 14 - Acrylic and pencil on board
Art Director - Taylor Ingvarsson
Original - SOLD  
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Last year I shared with you my first Chewbacca piece that I did for Imperial Assault. I still really like that piece a lot, but I always felt it could be more and look more like Chewbacca. When I was given a second chance to paint everybody's favorite walking carpet I really made sure that Chewie looked like Chewie. When I share the process for this piece, I will show you just how many times I painted, repainted, painted over, started over, and reworked Chewies head and face on this piece to get it where I wanted it to be. Since this is an iconic Return of the Jedi moment, I really wanted to make sure this was Jedi Chewie. I think I got the job done. Also, when I share the process for this post, I will talk a bit about how inconstant the actual scene in the movie I am depicting was. Anyway, here is the drawing that I created that goes along with this painting...

Chewbacca
Star Wars LCG - 2016 Store Championship Kit
14 x 17 - Pencil on paper
Art Director - Taylor Ingvarsson
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Last, but not least, here is a bad scan of the final production card with all the cropping action you could possibly want. You can also see why there was so much blank AT-ST at the bottom of the painting. The actual card does a pretty good job in capturing the look of the painting, even though I feel my own images of the painting do not. Gotta love a painting in person.

Chewbacca in handy dandy card form

That's all for another exciting Monday on the blog, see you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, November 2, 2016

Rancor - Imperial Assault - Jabba's Realm Expansion

While at Gen Con I had a new Star Wars piece spoiled and I am just now getting it on the blog. I am REALLY behind with getting new work up here. I need to rectify this. At Gen Con the newest expansion to Imperial Assault, Jabba's Realm was announced and with it so to was my art that accompanies a most excellent and sizable miniature. I present to you my art for the Rancor...

Rancor
Imperial Assault - Jabba's Realm Expansion
11 x 14 - Acrylic and pencil on board
Art Director - Deb Freytag
Original - SOLD
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

This was a fun one. I was my second time painting a Rancor and this time I got to depict it on its home world of Dathomir. This piece was actually done earlier this year and was a rush piece since they wanted to have the set potentially out by the end of the year. It was kind of a blur to work on because there was a second piece I was working on at the same time. This second piece has yet to be spoiled. When I share the process for this piece I will do my best to recall all of the exciting ups and downs. Here is a look at the final card, you can see how much it got cropped as well as it getting flipped horizontally...

Rancor in handy dandy card form

Always interesting to get asked to do such a large image when in the end it gets snipped down to a sliver. This piece also made the rounds in September on the FFG website as part of the previews of the Jabba's Realm expansion...

Various graphic using the Rancor on the FFG website

That is all for another exciting Wednesday on the blog, see you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Friday, December 25, 2015

HO HO RAWR!

Happiest of holiday wishes from me to you. I hope that whichever winter festival or celebration you participate in that it brings you fulfillment, happiness, and time with family and loved ones. I hope the Rancors and Gamorreans in your life can come together in the season... RAWR!

HO HO RAWR!
Happy Wookiee Life Day!
 
For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, December 16, 2015

Jabba's Rancor - Imperial Entanglements - Process

To continue a very Star Wars filled week I have for you today the process and steps that went into Jabba's Rancor, my contribution to the Imperial Entanglements expansion to the Star Wars LCG. I first shared this piece with you in July, just prior to Gen Con when it was spoiled as part of the Bantha Raider Villain Pack for Imperial Assault. This is still one of my favorite pieces that I have created for Star Wars. So that we are all on the same page, here how the finished painting turned out...

Jabba's Rancor
Star Wars LCG - Imperial Entanglements
14 x 11 - Acrylic and pencil on board
Art Director - Zoe Robinson
Original - SOLD
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

This piece needed to depict the Rancor that lived under the main hall of Jabba the Hutt's palace. The rancor needed to be holding a Gamorrean Guard in one hand and needed to have the floor grate above casting a shadow on it. I was more then ready to take on this assignment! It was time to get started on some thumbnails and that means doing a photo shoot with a Rancor. Luckily, I know a Rancor I can call upon. Last month I talked about how I use my robust Star Wars action figure collection to help with reference and composition in my work. This is where having an amazing film accurate Rancor figure comes in handy...

Instant grate floor brought to you by the drying rack from our clothes dryer.

Before shooting the figure I worked out several ideas in my head and then shot accordingly. I shot a lot of images of the Rancor from many different posses to cover everything I would need. I also shot a lot of extra... just in case. Using the drying rack from our clothes dryer I was able to achieve the desired shadow pattern on the figure.

Jabba's Rancor - Reference sample

Pulling from my reference photos I worked out several posses and compositions of the Rancor. I used these reference composites to then create my thumbnails and further work out the environment and scene. For my first option I wanted to do something from Luke's POV of the Rancor. As the Gamorrean is about to be eated, Luke looks up at the Rancor. For the other two I wanted to go with something a little more straight forward. Cover my bases and give something that was a little more of a Rancor Portrait. Here is how the thumbnails turned out...

Jabba's Rancor - Thumbnails
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Thankfully, my first option, Luke's POV was picked. It was my favorite of the set, but you sometimes never know what will be selected by production. With the thumbnail selected and no additional feedback it was time to work up the final drawing...

Jabba's Rancor
Star Wars LCG - Imperial Entanglements
17 x 14 - Pencil on paper
Original - SOLD
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

The drawing was approved without note and it was time to get painting. In just 18 steps you too can have a Rancor painting... or not. Here is a look at this piece coming together...

Jabba's Rancor - Process progression
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

This was a really straight forward painting, excpet when it wasn't. The secondary light source from the grate behind the guard and Ranor's hand was problem from the beginning. Compositionally, it allows a light source to rim light and highlight the guard and to make sure it all reads well over in a corner that would otherwise be dark. In practice it just was not working. This really was the only issue of this painting, but it plagued me almost the entire time. As you can see, I painted it out and repainted it several times. In the end, the most successful solution was to remove the grate. It turned out to be less distracting and actually seems to work better. Maybe if I had used a different color for the light? It took a lot of prodding from my wife, but removing it was the best choice.

To better show the painting coming together here is an animated progression using images I took along the way...

Jabba's Rancor - Animated process
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Once again here is the final completed painting as well as an image of the printed card. I am super happy with how the card printed. I have mentioned it before, but I have for the most part extremely happy with how my paintings have been printing. I really hope this continues...

Jabba's Rancor
Star Wars LCG - Imperial Entanglements
14 x 11 - Acrylic and pencil on board
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

 Jabba's Rancor in handy dandy card form

That is all for another exciting Wednesday on the blog, see you back here on Thursday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com