Showing posts with label Star Wars: RPG. Show all posts
Showing posts with label Star Wars: RPG. Show all posts

Monday, August 9, 2021

Designing the Fashion Forward Trandoshan

If you know me or my work at all, you will know of my love for Star Wars and, in particular, the alien reptilian species, the Trandoshans. For decades, the bounty hunter Bossk from the Empire Strikes Back was the beginning and end of what Trandoshans were. Over the years, the species was fleshed out, and more examples of these space lizards can be seen in various comics, toys, and cartoons. When I began working on the Fantasy Flight Star Wars games, I made it clear I wanted to paint as many Trandoshans as they would give me. What I didn't tell them is that I had a plan to establish a look at feel for the armor and attire for the Trandoshans I would illustrate. I am not sure if anyone noticed or cared, but I went about coming up with my take on a Trandoshan esthetic, and I wanted to use today's post to share what I had been working on and how the designs varied and what they meant. 

Everything began with a quarter-page illustration that focused on the AT-PT walker, but since it was described as having two Trandoshans in it, I quickly made them the piece's focus. Here is that piece.

AT-PT 
Edge of the Empire
7 x 10 - Digital
© 2013 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

I do not recall how the Trandoshans were described, but I envisioned them as a scout group for a military-level operation. I don't think the Trandoshans had a standing military during the Empire, but if they did, I saw them wearing heavy armor, camouflage, and long, scaled armored coats. There is still some mix and match going on, but they are moving light in hostile territory with a walker for support. While I still like how this piece turned out, I knew my look for the Trandoshans was still not realized.

Trandoshan Hunter
Imperial Assault Summer Organized Play Kit
11 x 14 - Acrylic and pencil on board
Original - SOLD
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

This piece, the Trandoshan Hunter, was where the look for the Trandoshans finally took shape. This was the second of my Trandoshan pieces for FFG and was the first to allow me the room and freedom to focus on the figures and attire and to explore their clothing and equipment. These pair of space lizards are very much in the vein of Boosk. They are hunters and prepared for anything. They are armored, have plenty of bags, pouches, and bandoliers, and have an array of weapons and devices on their gauntlets. I am pulling from established Star Wars motifs and styles as well as throwing on a lot of my design choices. I still look to this piece as a prime example of 'my' Trandoshans.

DXR-6 Disruptor Rifle
Imperial Assault - Core set
10.1 x 9 - Digital
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Continuing what I had established, this piece, which highlights a rifle and not the figure, shows off some of the same design choices. Wires, cables, and lights adorn the powered gauntlets that likely bristle with hidden weapons. The layered shoulder and arm armor make a return and there are plenty of straps, bandoleers, and pouches for all your space lizard needs.

Trandoshan Mercenary
Star Wars LCG - Aggressive Negotiation
14 x 11 - Acrylic and pencil on board
Art Director - Taylor Ingvarsson
Original - NFS
© 2017 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

While this Mercenary painting was my final contribution to the Star Wars games, it holds true to what I established. The armor and equipment should look familiar at this point. The focus of this piece, the knife, was something I wanted to work into most of the other paintings, but the knife was always lost due to which thumbnails were chosen or that, in the end the knife didn't work in the composition. Here it finally is out and upfront. I felt like Trandoshans would always have blades on them, especially the more villainous of their population.


While I was establishing a dominant look for the Trandoshans, I didn't want that to become the only look. Depending on the portrayal in the assignment, I wanted to give them each their own look and purpose.

Exploring Froz
Edge of the Empire - Suns of Fortune
12 x 14 - Digital
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

For the Exploring Froz piece, I wanted to have a Trandoshan more in line with a scientist or first responder. The planet of Froz was completely decimated and these individuals are evaluating the destruction and looking for survivors. I imagined this Trandoshan to be wearing something lighter but still armored. They likely need to cover a lot of ground and will have to overcome many types of rugged terrain. The arms are exposed for easy climbing, but the body is still protected. Less about weapons and more about survival.

Fool Me Once
Star Wars Imperial Assault - Ahsoka Tano Ally Pack
14 x 11 - Acrylic and pencil on board
Art Director - Deb Freytag
© 2017 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

In Fool Me Once, I wanted to depict two Trandoshans on the job. These two are working the starport and more for show than action. They have little to no armor, but they have their blasters, some straps and belts, and some gauntlets. They have a waist sash that has the colors of which Hutt employees them and to show off who controls the starport. If you will be paying bribes to get that illegal shipment in, you need to know who the credits need to go to.

Rival Explorer 
Digital
© 2013 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

While the piece was titled Rival Explorer, I wanted to depict a Trandoshan that was neither obviously good nor evil in their dress and depiction. They are merely a rival to the players in the game. This is a neutral depiction of a Trandoshan and should be an example of the non-warrior members of their species. Likely they are pulling influences from many other planets and species and whatever is better for function in the field.

Passk the Trandoshan
Digital
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Lastly, we have Passk. He needed to be over the top and fancy. He needed to be very much not like the other Trandoshans that I have painted. I shared some of the design choices for this piece before, but the primary influence for it was the wild red outfit I had my Trandoshan wear in Star Wars Galaxies. The attire in the game was but a starting point, and I pushed it as far as I was allowed to get this look. It was a fun exercise. 

As an added bonus, here are a few images of me posing for Trandoshan reference. You might notice some similar elements in each image and how they translated into the final paintings.

Trandoshan Reference
Photos by Achsa Nute

That's all for another exciting Monday on the blog. See you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Wednesday, February 13, 2019

Creatures of the Galaxy Adversary Deck - The Return of the Ronto

I keep stumbling across instances of my Star Wars illustrations being reused on various other Star Wars projects. This time around I have for you the Creatures of the Galaxy Adversary Deck from 2016. It has been under my radar for over three years, so better late than never to share it. The adversary deck sees the return of the Enraged Ronto that I originally painted in 2013 for the Suns of Fortune Star Wars RPG supplement. Here is a look at the new incarnation of the art as the Enraged Ronto.

Ronto
Creatures of the Galaxy Adversary Deck
© 2016 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

To be honest when I learned that I had work in this deck I was expecting it to be the Nexu or a Rancor. Not really sure why I had not considered the Ronto as an option. I was a little surprised but glad to see it saw the light of day a second time. Not sure how many people ever saw it in Suns of Fortune the first time around. If for some reason you are hunting down Creatures of the Galaxy Adversary Deck to complete your collection of my work, here is an image of the front of the packaging so that you can get the correct one.

Creatures of the Galaxy Adversary Deck - For all your creatures of the galaxy needs

Lastly, here is the original illustration for the Enraged Ronto. You can have a look at the entire beast and not be distracted by the stock background they added to it in the deck version.

Enraged Ronto
Suns of Fortune - Star Wars RPG supplement 
9 x 11 - Digital
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

That is all for another exciting Wednesday on the blog, see you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Monday, April 2, 2018

Shrapnel Rounds - The Return of Krash

Recently, one of my pieces from Star Wars Edge of the Empire has made an appearance over in Imperial Assault. While it has been severely cropped and adjusted a little I recognized it immediately. I present to you the newly named Shrapnel Rounds...

Shrapnel Rounds
Star Wars Imperial Assault - Heart of the Empire

Actually, this is the reverse of what usually happens. I will create a piece of work for an project and for whatever reason it ends up being weirdly cropped and you can hardly see the image and only later when it is reused do you get to see the whole thing. If you did not recognize the Shrapnel Rounds just have a close look at Krash's midsection...

Krash
Star Wars - Edge of the Empire: Mask of the Pirate Queen
9 x 12 - Acrylic and pencil on board
Original - SOLD
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Krash is a little older piece of mine that kind of flew under the radar. You can read more about its announcement and process here on the blog. This was a fun one to work on and glad to see that it is getting a little more attention out there.

That is all for another exciting Monday on the blog, see you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Friday, August 26, 2016

Lords of Nal Hutta - The Return of Salacious B. Crumb

I have another sighting from Gen Con of my work making a repeat appearance in the Star Wars universe. This time around it is my Salacious B. Crumb that I did for the Star Wars Card Game. It has come back as a half page illustration in the new Star Wars RPG supplement, Edge of the Empire: Lords of Nal Hutta. It looks a little something like this in the book...

One of the first pages of Star Wars: Edge of the Empire - Lords of Nal Hutta

You can't miss the image, it is one of the first pieces when you open the book, which is pretty cool. Unfortunately, it looks like my name got left out of the credits of the book. Oh well, not the first time and most likely, not the last time either. I have always submitted imaged larger than I needed to for all of my assignments, this is what it gets me! Nice to see it printed larger than the original card art. Here is what the original art looks like, to refresh the memory...

Salacious B. Crumb
Star Wars LCG: Darkness and Light
10.6 x 7.9 - Digital
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

I can't post about  Salacious B. Crumb without also sharing what the final production card look like, here it is in the wilds of Gen Con...

Salacious B. Crumb in handy dandy card form as seen at Gen Con!

That is all for another exciting week on the blog, see you back here on Monday for something magical! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Friday, August 19, 2016

Overworked Engineer - The Return of Heated Tempers

You may have noticed a few of my freshly spoiled pieces in the coverage of Gen Con 2016 week here on the blog. New pieces finally coming out were not the only thing brought to my attention, the reuse of some of my work also was pointed out to me. As mentioned in my Day 4 coverage of Gen Con 2016, a piece that I had originally created for the Star Wars RPG supplement, Stay on Target, has seen new life as a card in the Star Wars LCG. I present to you the Overworked Engineer...

Overworked Engineer
Star Wars: The Card Game - Redemption and Return
From RPG tp LCG!

If you follow my work, you may better know this piece as Heated Tempers. This was the last digitally painted Star Wars piece that I created for the Star Wars games and was a fun one to work on. I was really happy with some of the work I did in this piece. Here is a look at the original Heated Tempers...

Heated Tempers
Star Wars: Age of Rebellion - Stay on Target 
12.5 x 14.5 - Digital
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

With all the extra bleed I have to put on some of these pieces it is no wonder they see new life in the other Star Wars game products. I just wish I knew about them, but that to fans at Gen Con I got to see one of the cards in person and to sign a few of them.

I tried really hard to channel my inner Bothan when I did this piece. Here again is a look at the photo reference that I used for this piece. I wonder when we are finally going to see some Bothans in a Star Wars movie?

Bothan reference! RAWR!
Photos by Achsa Nute

That is all for another exciting week on the blog, see you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, March 23, 2016

Krash - Star Wars - Process

Today on the blog I have for you the process and steps that went into a recent Star Wars character illustration produced for the Edge of the Empire RPG supplement, Mask of the Pirate Queen. I was asked to create a Barabel brawler and I was more then happy to do so. This was my second time illustrating a Barabel for Edge of the Empire. The end result was a character named Krash and here is how the final illustration turned out...

Krash
Star Wars - Edge of the Empire: Mask of the Pirate Queen
9 x 12 - Acrylic and pencil on board 

Original - SOLD
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games 

As always I started with reference photos and thumbnails. Krash needed to feature his shock gloves he uses to brawl with as well as a dominate scar on his face from a shock glove wound. Pretty straight forward, right? Sure... but he also needed to be dressed all in dark clothes. Sometimes it is seemingly minor notes such as overall color request that can really make the assignment challenging. Here is how the thumbnails turned out...

Krash - Thumbnails
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games 

Speaking of photo reference, here for your enjoyment are some of the images I was working with to create this character and his illustration...

Krash -Reference photos
Photos by Achsa Nute

Thumbnail "B" was the winner and it was now time to get started on the final drawing. Not much to share about the drawing, I drew it, scanned it, and turned it in. There was a note to tweak one thing but that was done digitally and the drawing was approved. Here is how the final approved drawing turned out...

Krash - Drawing
Star Wars - Edge of the Empire: Mask of the Pirate Queen
11 x 14 - Acrylic and pencil on board 

Original - SOLD
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games  

Time for painting! I still have not figured out a good method for painting vignettes. I am a very sloppy painter in the early stages of a painting, both digitally and traditionally. I like to throw color around, splatter things, and work really loose to build up my under painting. When I work digitally I can make a quick and easy mask... I know I can do it traditionally as well, just have yet to try it. I could always try to paint cleaner and mind the edges more, but that is not my style. There is nothing wrong with painting out the background once I am done with the figure, it is just another step that needs to be addressed. Here are some images of the painting coming together in twelve easy steps...

Krash - Process progression
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games 

Please understand that the image looks more like the final image through out the process, the photos I take during the process just do not do the painting any favors. Here is an animated progression of the painting so that you can better see the steps coming together...

Krash - Animated process
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games 

From start to finish this was a fairly quick piece to work on. I was trying to make sure I worked on at least one piece for this project since it sounded like a very cool campaign. Here again is how the final illustration of Krash turned out...

Krash
Star Wars - Edge of the Empire: Mask of the Pirate Queen
9 x 12 - Acrylic and pencil on board 

Original - SOLD
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

That is all for another exciting Wednesday on the blog, see you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, February 24, 2016

Viper Probe Droid - Star Wars - Prcoess

Today I have for you the process and steps that went into a piece I first shared with you in July of 2015, the Viper Probe Droid for the Force and Destiny Game Master's Kit. This was the first Star Wars piece that I painted traditionally and will always be a favorite for mine for that fact. Before we explore the process, here is the how the finished Viper Probe Droid turned out...

Viper Probe Droid
Force and Destiny Game Master's Kit
9 x 12 - Acrylic and pencil on board
Original - SOLD
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Thankfully there is a ton of great reference out there for the Probe Droid so this was in many ways a still life exercise. The droid did not have to be doing anything special since it a spot illustration. I wanted to make sure it looked good and that I actually finished the painting. I got started with some thumbnails, as I always do. This was a very straightforward piece so I only provided two options. Both of these options would have been fun to do, but option "A" definitely feels more ominous since the viewer is looking up at the droid.  Here are the final thumbnails...

Viper Probe Droid - Thumbnails
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Option "A" was obviously the winner and I was cleared to move onto final drawing. To ensure that I captured all the detail I made sure to create my drawing at 100% the final resolution. This was not necessary when working digitally, but I knew that if I blew any of my drawings up for their paintings that they could loose their tightness and detail density. This has since required me to work on a larger size of paper for all of my drawings associated with my paintings. While this seems like a no brainer, it was not obvious to me when I first started my first tests at painting traditionally. All that said, here is the final drawing for the Probe Droid...

Viper Probe Droid
Force and Destiny Game Master's Kit
11 x 14 - Pencil on Paper
Original - SOLD
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

The drawing was approved without notes and I was all set to begin painting. As mentioned above, this was in many ways a still life exercise. I had my reference and it was a great way to explore the materials as I relied on an object and images in front of me to guide my painting choices. This is not the norm, most of the time, no matter how robust my reference is, I have to bring a lot of painting to life using my imagination and the things I have previously observed or practiced. Here is the Probe Droid coming together in twelve easy steps...

Viper Probe Droid - Process Progression
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

After establishing a lot of the overall values and local color for this piece I worked from top to bottom. Very straight forward and at times meditative. Here is the progression of the painting in a handy dandy animated form to better show the steps and the painting taking shape...
Viper Probe Droid - Animated Process
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Here again is the final Viper Probe Droid painting as well as a scan from the book it appears in...

Viper Probe Droid
Force and Destiny Game Master's Kit
9 x 12 - Acrylic and pencil on board
Original - SOLD
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Viper Probe Droid in handy dandy book form

That's all for another exciting Wednesday on the blog, see you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, November 4, 2015

Heated Tempers - Process - Star Wars: Stay on Target

Today I have for you another overdue process post, this time around it is for my Heated Tempers interior illustration from Age of Rebellion: Stay on Target. I first shared this with you back in December of 2014. This was one of the last pieces that I painted digitally for Star Wars. Here is how the final Heated Tempers turned out...

Heated Tempers
12.5 x 14.5 - Digital
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

The assignment for this piece was to depict a heated exchange between a Bothan mechanic and the Chadra-Fan pilot whose ship is not ready for combat. This was my first opportunity to paint an A-Wing fighter, a Bothan, and a Chadra-Fan... so it was a WIN, WIN, WIN for me. It was a fairly straight forward piece that needed to focus on the interaction of the two Rebels, a ship, and a gloomy, cavernous hanger. As always, this piece came to life with a photoshoot followed by thumbnails. Here is how the thumbnails turned out...

Heated Tempers - Thumbnails
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

This thing about the interior art for the Star Wars RPGs is they need a ton of bleed depending on size and placement on the page. Silly me, I forgot about that when I worked up these thumbnails. I made them to size but forgot about the bleed. It was just a matter of adding background to resolve the situation, but I felt like a rookie forgetting about the bleed in the first place. A thumbnail was selected, and I was asked to adjust for the bleed and resubmit it. Option "B" was the winner...

Heated Tempers - Revised thumbnail
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

The updated thumbnail was approved, and it was time for the drawing. Throughout this entire process, there was a lot of issue with the scale of the relative elements in the illustration. The first issue was the size of the A-Wing compared to the figures. Historically, the A-Wing has been depicted as a rather small ship, maybe the size of an average car. I guess over the years, the A-Wing has increased in size in the Star Wars universe, and there was a bit of back and forth with the AD to get it the right size. I still think I was correct, and it is small, but my job is to fulfill the wishes of the client, and I made sure it was as big as they required. Always be a professional! Here is how the finalized drawing turned out...

Heated Tempers
Age of Rebellion - Stay On Target
9 x 12 - Pencil on paper
Original - SOLD
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

I mentioned reference earlier, and once again, I have some super top secret reference of me as the alien monsters... in costumes no less. Who knew that mechanics that work on star fighters use pipe wrenches, but I am sure there has to be at least one pipe in a fighter. Posing for reference allows me to get into the physicality of the assignment, work out computational and anatomy issues, and get much-needed lighting and material reference. You can make it up and risk getting it all wrong or use reference and let the reference to inform your choices to get a lot of it right. Enjoy the reference...

Bothan and Chadra-Fan reference! RAWR!
Photos by Achsa Nute

Time to paint! In just twelve easy steps, you too can have a completed painting of some Rebels arguing over repair completion times. ...or not. Here is a look at the piece coming together...

Heated Tempers - Process progression
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

You *MIGHT* have noticed that the Chadra-Fan greatly changed size near the end of the painting. In fact, she changed size after the piece was completed and long after it was turned in. The person at Lucas Film that approves everything felt that the Chadra-Fan was way too big. I know that Chadra-Fan are very tiny creatures, this one, in the context of the illustration, is the right size as I painted it. She is in the foreground close to the viewer looking at the Bothan up over there in the middle ground. By shrinking her, she is moved into the middle ground right next to the ship. This effects the composition, tangents, and the interaction between the two figures. I explained that she was in the extreme foreground, and she was the right size. I then made the change because that is what the client wanted, and I am a professional. If this has been a traditional painting, I most likely would have made the change digitally and left the original as I intended. I think I still like the Chadra-Fan larger, but that is not my call. Here is a better look at the process coming together with a handy dandy animated gif...

Heated Tempers - Animated process progression
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Once again, here is a look at the final published illustration in all its heated temper goodness...

Heated Tempers
12.5 x 14.5 - Digital
© 2014 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

That is all for another exciting Wednesday on the blog, see you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, July 29, 2015

Viper Probe Droid - Star Wars - Force and Destiny Game Master's Kit

Another new Star Wars painting arrives just in time for Gen Con! While on Monday I shared with you the first piece of card art that I traditionally painted for Star Wars, this is the very first traditionally painting that I did for the Star Wars games last year. While the timing was bad for me to do anything new for the core book of Force and Destiny, I was able to contribute to the Game Master's Kit. I present to you my Viper Probe Droid...

Viper Probe Droid
Force and Destiny Game Master's Kit
9 x 12 - Acrylic and pencil on board
Original - SOLD
© 2015 Lucasfilm, Ltd. TM Lucasfilm, Ltd. Under license to Fantasy Flight Games

Reference is your friend and I shot all my own for this one... because of my collection of probe droids. I am really really happy with how this piece printed. I never know just how well my work will print and I am even more clueless now that I have started working traditionally. I hope this is a preview of things to come because if all my paintings are going to print this well I will never have anything to complain about. Here is a scan of the page my painting is on...

Viper Probe Droid in handy dandy book form

Next stop for this painting will be Gen Con! If you are attending Gen Con 2015 be sure to stop by the art show and say hello ...and maybe buy something! I hope to see you in Indianapolis for the best four days in gaming. RAWR!
 
That is all for another exciting Wednesday on the blog, the next posts will be coming from Gen Con 2015 and I will do my best to cover all the comings and goings of Gen Con 2015!  Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com