Earlier this year, the art team at the day job has been experimenting with Adobe Aero to generate augmented reality (AR) content to see what was possible. Six years ago, we did
We were asked to explore what the software could do with the resources we had at hand. The point was to push and pull at the application's limitations while not spending much time creating assets. I, of course, immediately reached for the images from the first book in the Grand Bazaar series that I cut apart for the launch video of the Kickstarter campaign. I wanted to see how the art would look set up as a shadowbox so that you could look into the work. The sound triggered by interaction was another aspect I looked into, and you can see that in the first video about halfway through. The music is triggered by me tapping the map image on my phone while recording. Here are two of the later tests with the art shadow boxes.
In the coming weeks, I will share some other experiments I did with Aero and AR. I have some additional pieces from the Grand Bazaar and some from beyond.
That is all for another exciting Wednesday on the blog. See you back here on Friday! Until then...