Showing posts with label lizardfolk. Show all posts
Showing posts with label lizardfolk. Show all posts

Wednesday, March 18, 2026

Revisiting the Monsters - Lizardfolk

In 2010, sixteen years ago now, I began a personal project to redesign most, if not all, of the monsters in the original Dungeons & Dragons Monster Manual. That original MM had a profound effect on me and led me to eventually work on the game. While I was already working on the game when I began this project, it did prove useful as I have redesigned many D&D monsters in my career on the game. In the end, I completed over 100 drawings for the project and even had a gallery show featuring the work. 

I thought it would be nice to look back at some of my favorites. Today brings us to the Lizardfolk. Enjoy!

Lizardfolk redesign (2010)
© 2010/2026 Christopher Burdett 

That's another exciting Wednesday on the blog. See you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Friday, September 22, 2023

Lizardfolk 2D Miniature

Today, I have another recently released 2D miniature based on one of my Dungeons & Dragons paintings. As with the others, this is a monster that already received a 3D mini, so now we have more minis, and that is a truly wonderful thing. This time around, it is the Lizardfolk that I designed and illustrated for Volo's Guide to Monsters. This piece means a lot to me personally, and if you want to read why, I will point you to another page on this blog. Here is how the final illustration for Lizardfolk turned out.

Lizardfolk
Dungeons & Dragons - Volo's Guide to Monsters
11 x 14 - Digital 
Art Director - Kate Irwin 
© 2016 Wizards of the Coast LLC

If you want to seek out the set this miniature is in, here is an image of the packaging. The 2D Lizardfolk can be found in the Reptile Den set of the D&D Idols of the Realms line of miniatures.  

 
Reptile Den

The 2D minis are very high quality, and the printing is excellent. There are bases for all miniatures, which are arranged by size. Here is the 2D version of the Lizardfolk.

Lizardfolk 2D Miniature

I assume that the Lizardfolk 2D mini has been flipped horizontally from the 3D version, but it is hard to tell from its size. Here is the 3D mini for the Lizardfolk.

Lizardfolk Miniature 

 That's all for another exciting week on the blog. See you back here next week. Until then...  

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Friday, January 6, 2023

The Return of the Lizard King - The Return of the Lizardfolk

There are a handful of third-party modules and supplements that feature reprints of some of my work, the first of which I am sharing today. I have been aware of them for a while (as most seem to have been released in 2017), but I recently tracked them all down as best I could to see what was used and if I could obtain a copy. Unfortunately, these particular products do not have physical versions. That said, I investigated to see if I could get details and screenshots of my work in the various products. Today I have for you the first of these 5E supplements, the Return of the Lizard King. To start things off, here is a look at the cover.

Return of the Lizard King with what I assume is the Lizard King that has returned.

As far as I can tell, I have a single piece that has made an encore appearance, and that is the Lizardfolk that I created for Volo's Guide to Monsters in 2016. It is not lost on me that 2016 was seven years ago, but it seems like I was working on this painting yesterday. This was, is, and will likely continue to be a favorite piece of mine and a full-circle moment for me with D&D. Here is my final painting for the Lizardfolk.

Lizardfolk
11 x 14 - Digital
Art Director - Kate Irwin
© 2016 Wizards of the Coast LLC

I have no idea how the licensing works with WotC, D&D, and third-party products, but it is fun to see stuff pop up in unexpected places. At least I was credited, so I could learn that my work was in the supplement. Here is a look at my art on the page of this product.

Lizardfolk on the page in the Return of the Lizard King. You might notice that they flipped the painting but did not address my signature, which is also now flipped. Oh well...

That is all for another exciting week on the blog. See you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Friday, January 15, 2021

Lizardfolk Miniature - The End of a 25 Year Journey

I have something special for you today. It is not every post that I can share the end of a twenty-five-year journey. Before I get ahead of myself, the main reason this post exists is that a miniature has been made that is based on the Lizardfolk painting I produced for the Dungeons & Dragons supplement, Volo's Guide to Monsters. While you may be familiar with this piece, from the first time I posted it or the process of its creation that I posted, let's begin with looking at the final painting.

 
Lizardfolk
Dungeons & Dragons - Volo's Guide to Monsters
11 x 14 - Digital 
Art Director - Kate Irwin 
© 2016 Wizards of the Coast LLC
 
This is still one of my favorite pieces that I painted for this book, and upon its completion, I was told that it was highly likely that it would eventually become a miniature. I was told that production was excited about it becoming a miniature, which meant it was possibly going to happen. Over the past few years, I was patient. I continuously checked the galleries of every released set of miniatures, and finally, after five years of waiting, my Lizardfolk is now a miniature. Here is the miniature in all its plastic glory.

 
Lizardfolk Miniature

 
Lizardfolk Miniature Turnaround

Why is this so special, or should I say more special than any other time one of my pieces or designs becomes a miniature? Well, that is where twenty-five years comes in and my love for reptilian monsters. From the space lizard Bossk from Star Wars, the Lizardmen from Dungeons & Dragons, or the snakes I had as pets as a child, my formative years were filled with reptiles. To this day, I would rather paint and draw scaly creatures over all others, even insects, which is saying a lot. 

While I was aware of Dungeons & Dragons from its early days, I didn't start playing it until Second Edition. A group of people I had considered friends were playing, and I was eventually brought into the game. None of the payer races or types really struck a chord with me, but by chance, I was shown more options with the Complete Book of Humanoids, and that changed everything. I played frog creatures, dinosaur creatures, but first and foremost, I played a Lizardman by the name of Targus. 

Through Targus, I went on many adventures and annoyed my fellow players to no end. I played Targus as an innocent alien, a being ignorant to the world of man and elf. He didn't really understand shops, buying things, and money. He didn't understand cooking food and why everyone else didn't begin feasting once an animal or man was slain. I played Targus the way I thought a Lizardman would around a group of elves, dwarves, and men. I had fun, and eventually, I was pressured to roll up a dwarf. I made sure they wished for Targus's return. 

Naturally, I drew most of my characters back then. I depicted Targus twice on paper, once as a freshly found warrior of the swamp and later as a more mature team member. I always preferred my first version of Targus. In 1996 Targus was born, and in 2016 when I was asked to depict the new playable Lizardfolk, I was so excited. It meant I could now shape how people saw their liard character, and I could paint Targus as I thought he would be today. A span of twenty years separates them, but to me, they are one and the same. I simply did a lot of practicing in between.

 
There are back again - The first twenty years.

And now, another five years have passed, and my painting is now a miniature, completing the journey. It was the miniatures that were my gateway into the game. Now that Targus is a miniature my game, my character has become part of everyone else's game. I couldn't be happier with the miniature either. From the gourd bottle, hooks, and fish on his belt to the armor and weapons, this miniature is incredibly faithful. The open mouth is a nice change, and due to molding and assembly, I assumed the second sword would be removed.

 
The final five years of the journey.

The life of an artist is a funny thing and strange as well. You never know what the next assignment will be or where it will take you, or where you can take it. Twenty-five years ago, I would never imagine in my wildest dreams that a D&D character I rolled up would eventually be in a book or become a miniature. While it is in no way official, know that when you see the Lizardfolk miniature, that is it really Targus, and he is ready for adventure!

That's all for another exciting week on the blog. See you back here next week! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Friday, July 26, 2019

#NoobMeVsNowMe

I have noticed a hashtag going around Twitter, and I thought I might join in on the fun. It has artists comparing old work to current work. Mine is not exactly current, but it best illustrates the results of time, hard work, and perseverance. I have repeated many time here on the blog, the best advice I ever received was, "Draw more." You have to stick with it. You have to put the time in. You have to look for reference. Seek out workshops and courses that specialize in the work you want to make. Don't give up, it is hard, and it is rarely quick or easy, and it takes time. 

1996 vs. 2016
From player to maker.

On the left is my Lizardman character that I played in the second edition of Dungeons & Dragons and on the right is the Lizardfolk I illustrated for the fifth edition Dungeons & Dragons book, Volo's Guide to Monsters. SO many bad habits that I fought YEARS to break are in that left drawing. I continued to fight those bad habits into my professional career. Even now, I have to push myself to not fall back on those habits, to be objective with my work, and push myself to be better. Artist continues to grow throughout their careers. We always need to draw more.

That is all for another exciting week on the blog, see you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Monday, September 11, 2017

Lizardfolk - Volo's Guide to Monsters - Process

The monsters are in charge of the blog for the next week and a half. For this time they have decided to share with you the process and steps that went into making the five paintings that I contributed to the Dungeons & Dragons supplement, Volo's Guide to Monsters. I hope you enjoy it!

Starting things off will be the wily Lizardfolk. I think the Lizardfolk was my favorite piece from the book. I have a soft spot for the D&D Lizardmen that goes back decades. There was just something about this guy's smirk that I really liked, plus all the gear it needed to have. Here is how the final Lizardfolk turned out...

Lizardfolk
11 x 14 - Digital
Art Director - Kate Irwin
© 2016 Wizards of the Coast LLC

This piece needed to be more than a monster since it was the template for a player character race. It needed to be dressed a little better and have an air of humanity about him. Well, as much humanity that a Lizardfolk can have. Production asked for a smirk or some other facial queue to it having more intelligence and motivation than a brainless monster. Armor, equipment, and a fish on the hip was also requested by production. Like I said, I think this one really turned out well, and it is my favorite of the bunch. To get started with the process, I of course started with a round of thumbnails to get the ideas to work out...

Lizardfolk - Thumbnails
© 2016 Wizards of the Coast LLC

If I remember correctly all three thumbnails were liked by production, but it may have been just A and C. No matter, I was allowed to pick which one I wanted to move forward with. I picked A since it shows off the body and equipment the best. C is good too, but the pose does obscure a lot. As I proceeded with the final drawing, I was asked to add additional armor and equipment to make sure that that this Lizardfolk read less as a monster and more as a character. Here is how the final drawing for the Lizardfolk turned out...

Lizardfolk
11 x 14 - Pencil on paper
Art Director - Kate Irwin
Original - SOLD
© 2016 Wizards of the Coast LLC

The drawing was approved, and I was given the go-ahead to start the painting. With all of these Volo pieces, the painting went quickly, smoothly, and there were no issues or concerns. Which is always nice. I just got to sit back and have fun making pretty monsters. Being an isolated figure helps out a lot too. Here is the paint work for this piece coming together...

Lizardfolk - Process steps

To better show how the painting developed, here is an animated progression of it taking shape...

Lizardfolk - Animated process

While there is a fair bit of pushing and pulling of form and value the painting was extremely straight forward. I get into a zen state when working on isolated figures as I work the large forms and then lay in all the detail work. I just want to make a really pretty monster for these types of pieces, and hopefully, I did. Here again, is how the final painting turned out...

Lizardfolk
11 x 14 - Digital
Art Director - Kate Irwin
© 2016 Wizards of the Coast LLC

That's all for another exciting Monday on the blog, see you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Monday, November 21, 2016

Volo's Guide to Monsters - Dungeons & Dragons - Part 1

I am happy to be able to start sharing my contributions to Volo's Guide to Monsters, the newest gaming supplement to Dungeons & Dragons. Volo's is just the kind of project I like - Dungeons & Dragons, monsters, and getting to work with the most excellent art director, Kate Irwin. Kate assigned me some really awesome monsters and this was a really really fun assignment to work on. I produced a total of five illustrations for the book, I will be sharing three today and the last two on Wednesday. Enough yammering, here are my illustrations of the Lizardfolk, Beholder Gazer, and the Mind Flayer Tadpole...

Lizardfolk
11 x 14 - Digital
Art Director - Kate Irwin
© 2016 Wizards of the Coast LLC

I think the Lizardfolk was my favorite piece from the book. I have a soft spot for the D&D Lizardmen that goes back decades. I played a Lizardman back in 2nd Edition and after reading the section of Volo's Guide to Monsters that had the player character Lizardfolk I am ready to roll up a new one! Thrilled to have been able to create the illustration for this section of the book. I love to work on scaly lizard people.

Beholder Gazer
11 x 14 - Digital
Art Director - Kate Irwin
© 2016 Wizards of the Coast LLC
You can never go wrong with a Beholder of any kind. I was given a tiny little image of an old Gazer illustration and was told to flesh it out and make it cool. I can totally do that! There ended up being two version of the drawing for this one since the first one was found to be a little questionable when it came to the eye stalks. You can see both drawings below and I will go into more detail about this when I share the process and step later.
Mind Flayer Tadpole
9.1 x 10.1 - Digital
Art Director - Kate Irwin
© 2016 Wizards of the Coast LLC

Last but not least of these is the Mind Flayer Tadpole. This was the perfect opportunity for me to do a self portrait of myself in a D&D assignment. I have some fun photo reference to share for this one that involve me and a kneaded eraser on my face as a stand in for the tadpole.

Below are the drawings that went into these illustrations. Since I was working on five pieces and I didn't think I had the time needed to do these traditionally the painting are digital. It would have been nice to have paintings of all of these, but the final pieces did end up way better by me doing them digitally. At least there are the drawings, get them while you can, they are going fast...

Lizardfolk
11 x 14 - Pencil on paper
Art Director - Kate Irwin
Original - SOLD
© 2016 Wizards of the Coast LLC
Beholder Gazer (Final Version)
11 x 14 - Pencil on paper
Art Director - Kate Irwin
Original - SOLD
© 2016 Wizards of the Coast LLC
Beholder Gazer (Original Version)
11 x 14 - Pencil on paper
Art Director - Kate Irwin
Original - SOLD
© 2016 Wizards of the Coast LLC
Mind Flayer Tadpole
11 x 14 - Pencil on paper
Art Director - Kate Irwin
Original - SOLD
© 2016 Wizards of the Coast LLC

That is all for another exciting Monday on the blog, see you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com