Friday, April 15, 2022

The Saga - April 2022 - Interview

The most excellent Michael Bielaczyc has begun "a zine for the Sagaborn Roleplaying System and other old school RPGs." The second issue, April 2022, is now out and is FREE! The issue focuses on strongholds in the fantasy game setting. In addition to all this great content, I am interviewed about my work, especially The Grand Bazaar of Ethra VanDalia.


Michael is a great human, artist, and game designer. I have known him for years and jumped at the opportunity to be a part of his new zine endeavor. I have been fortunate enough to contribute art to the Sageborn games, and it is great to see them grow and expand. If you haven't checked them out already, you should give them a look. I will leave you with a look at the first page of the interview. You can head over to DriveThru RPG to get the entire issue for FREE.

The Grand Bazaar interview for all your Grand Bazaar interview needs!

That's all for another exciting week on the blog. See you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Wednesday, April 13, 2022

Molydeus - Dungeons & Dragons - Process

Today, I am happy to share the process and steps for one of my contributions to the Dungeons & Dragons supplement, Mordenkainen Presents Monsters of the Multiverse. This third contribution is the Molydeus. The demon Molydeus is an established monster, but I was asked to give it a new pass and update it. Here is the final painting for the Molydeus.

Molydeus
Mordenkainen Presents Monsters of the Multiverse
11 x 14 - Digital
Art Director - Emi Tanji
© 2022 Wizards of the Coast LLC

While this is an established monster, and I was asked to update it, there was plenty of direction from production and a lot to work with. It was described as:

"A 12-foot-tall bipedal demon wielding a demonic weapon. The creature has two heads atop a humanoid-shaped body. The first is a furry, gray wolf head where a human’s head would normally be. The other is a long green demonic serpent that sprouts from its back that arcs over its shoulder. The serpent’s mouth is open in a menacing hiss, revealing long fangs that drip with black ichor. The skin of the demon’s body is deep red, its muscles marred with scars that form the symbol of the Abyss. Its fingers and toes are tipped with wicked black talons, and its legs are “reverse-jointed” like a canine’s. 
In one hand it holds a wicked-looking glaive. The bladed head of the weapon is forged from a black metal to resemble the faces of screaming tortured souls, their eyes burning with yellow light."

While I have never battled this demon or used it against my players, I am still familiar with its appearance. It has been around for a while, and it was an honor to bring it into 5th edition. The snake head on the back is the giveaway. While I didn't have the room to do so, I would have loved to have deformed the anatomy a lot to make the source and growth of the snake part more horrifying and grotesque. But this is not my monster to do with as I please. I still had to check specific boxes and please production. Here are the thumbnails that I submitted. 

Molydeus - Thumbnails
 © 2022 Wizards of the Coast LLC

At the time I was liking 'C,' but I liked 'B' as well. As a lone figure, it can be hard to describe the scale, and I still feel 'A' makes it look like a small creature. 'C' may present the tallest of the depiction, but as you can already see, 'B' was the winner. But we were not there yet. I was asked to have more fun with the armor. I was told that the armor was more decorative than practical, it is a demon after all, and I could put some crazy skulls on there, or whatever - as long as it was cool and I was having fun. I made the requested modifications and submitted a revised thumbnail.

Molydeus - Revised thumbnail
 © 2022 Wizards of the Coast LLC

I was getting closer. I can not recall now, but the note to add more fur around the neck may have been forgotten when I was asked to expand the armor. Anyway, I was now asked to give the wolf head a bit more fur. Here is the updated revised thumbnail.

Molydeus - Even more, revised thumbnail
 © 2022 Wizards of the Coast LLC

And after three attempts, the thumbnail was approved. It was now time to move closer to the painting. I always do a final traditional drawing for every project to work out the details and to give myself a tangible product from the assignment. Here are the two stages of the Molydeus drawing, the mid-stage line art and the final rendered drawing.

Molydeus - Line art
Mordenkainen Presents Monsters of the Multiverse
 11 x 14 - Digital
 © 2022 Wizards of the Coast LLC
 
Molydeus
Mordenkainen Presents Monsters of the Multiverse
11 x 14 - Pencil on paper
Original - SOLD
 Art Director - Emi Tanji
© 2022 Wizards of the Coast LLC

With an approved drawing, it was time to start painting. Much of the colorwork on this one is dictated by the previous incarnations. Grey wolf head, green snake, and a red flesh body. There is still plenty to do with this, but it gives me a box to work within - which can be nice when other assignments are entirely open-ended. Here is the painting of the Molydeus taking shape.

Molydeus - Process
 © 2022 Wizards of the Coast LLC

This was definitely one of those 'sit in the chair and get it done' pieces. I was not reinventing the wheel; I was not reaching to create something new and unexpected. I was painting a cool wolf demon with a snake head on its back. At this point in my career, these things can paint themselves. I simply need to be in the chair doing the work, and it finds a way to completion. I understand that this is not really advice or instruction for you to be a better painter, but it is the reality of things. If I had read this ten years ago, I would be less than pleased, but it happens over time. I am at a point I am not actively thinking about everything I am doing on a piece. What I am doing is constantly reacting to what is happening and am engaged in a back and forth dance with the painting. In college, I had a professor talk about this dance, and I thought he was crazy. Jump ahead over two decades, and I am talking about a dance I do with my paintings. I make informed decisions and then respond to what I did. Back and forth, back and forth, and eventually, the painting is done. It is a little like magic. For years I struggled to learn how to do this stuff, then I worked very hard for many years doing it, and now I am working hard, but I am working less towards a painting that *is* finished and more toward a painting that *feels* finished. Like I said, magic. Not sure how it works, it just does and it can take decades to get there. Here again, is the final painting for the Molydeus.

Molydeus
Mordenkainen Presents Monsters of the Multiverse
 © 2022 Wizards of the Coast LLC

That's all for another exciting Wednesday on the blog. See you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Monday, April 11, 2022

The Last of the Grand Bazaar of Ethra VanDalia Bookplate Drawings

After selling out of all available Deluxe versions of The Grand Bazaar of Ethra VanDalia at Pensacon in February, I knew that I needed to get to work completing the remaining bookplate drawings. In addition to the Hardcover, D&D stats guide, coloring book, and an exclusive clamshell case, the deluxe version of my book come with a bookplate that is signed, stamped, and numbered (only 100 of them) and features an original drawing. Creating 100 of these has been a lot of work and one that I didn't fully anticipate to be as time-consuming as it ended up being. Thankfully, after one final push, they are all not completed. That means the last 21 available deluxe versions of my book are ready to go to forever homes! Here are some images of the remaining bookplates.

21 bookplates awaiting their stamps
 
Drawn, signed, stamped, labeled, and numbered!
Currently Available Grand Bazaar Originals and Books

Here are a few close-up images of the bookplates. These are fun to work on, but when I need to get through more than twenty, it can become a chore - but one I will gladly do again with each book I complete.

Monsters and beings come in all sizes and shapes in the Grand Bazaar.
Currently Available Grand Bazaar Originals and Books

That's all for another exciting Monday on the blog. See you back here next time! Until then... 

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Friday, April 8, 2022

Unspeakable Horror Miniature

Today, I have for you a miniature based on one of my illustrations. I designed and painted the Unspeakable Horror for Van Richten's Guide to Ravenloft and have patiently waited for its miniature to be released. I didn't know if it would become a miniature, but with my recent track record of nearly all my pieces becoming minis, I knew it only had to be a matter of time. I didn't have to wait long, and the wait was richly rewarded. To start things off, here is my painting of Unspeakable Horror.

Unspeakable Horror
Van Richten's Guide to Ravenloft
11 x 14 - Digital
Art Director - Kate Irwin
© 2021 Wizards of the Coast LLC

I am over the moon with how the Unspeakable Horror turned out. I thought the Carrion Stalker mini was great, but it is dwarfed in many ways, but this massive and ornate miniature. The miniatures released for D&D seem to get better and better as the years tick by. To be honest, I never imagined that such detailed and accurate minis would be coming out only months after the book with the art is published. My photos do not do it justice, but here is the miniature for the Unspeakable Horror.

 
The Unspeakable Horror miniature for all your Unspeakable Horror miniature needs

That's all for another exciting week on the blog. See you back here on Monday! Until then... 
 
For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Wednesday, April 6, 2022

Star Spawn Mangler - Dungeons & Dragons - Process

Today, I am happy to share the process and steps for one of my contributions to the Dungeons & Dragons supplement, Mordenkainen Presents Monsters of the Multiverse. This second contribution is the Star Spawn Mangler. The Star Spawn are established monsters, but I was asked to give them a little bit of a new polish and a little bit of new life. Here is the final painting for the Star Spawn Mangler.

Star Spawn Mangler
Mordenkainen Presents Monsters of the Multiverse
11 x 14 - Digital
Art Director - Emi Tanji
© 2022 Wizards of the Coast LLC

While these are established monsters, and I was asked to update them, there was still a bit of direction from production and a lot to work with. It was described as:

"It has a bipedal, vaguely humanoid body and an elongated blueish-purple torso that resembles a CENTIPEDE. From its shoulders it has six clawed arms instead of two. Its figure appears emaciated. Its face has humanoid features, but it is narrow, giving it an aerodynamic feel.
The star pawn is in a hunched posture, appearing shorter than it really is. It looks like its coiled, ready to lunge at an offscreen target."

You had me at centipede! I do love a good insect or reptilian monster. It was time for some thumbnails, so I made my best Star Spawn Mangler impression, and my wife took lots of images of me. I knew what it needed to look like. The photoshoot allowed me to work out the physicality of the monster and figure out how it acted and took up space. Here are the thumbnails that I submitted. 

Star Spawn Mangler - Thumbnails
 © 2022 Wizards of the Coast LLC

Not sure I had a favorite with these thumbnails. They all have the potential to be cool monsters. There is something about the arms in 'B' that I still like. I imagined them pinwheeling through the air as they slashed at the players. Needless to say that 'A' was the winner, though I was asked to make some changes. Production preferred the nose slits on the other thumbnails, and they wanted the arms to be a bit thinner. I made the requested modifications and submitted a revised thumbnail.

Star Spawn Mangler - Revised thumbnail
 © 2022 Wizards of the Coast LLC

So close. The revised thumbnail still wasn't perfect. Production asked that the monster didn't skip leg day and bulk out its lower appendages. It may be thin, but it can run and jump if called for. Here is the updated revised thumbnail.

Star Spawn Mangler - Even more, revised thumbnail
 © 2022 Wizards of the Coast LLC

The third time is the charm! This updated revised version hit the mark and was accepted. It was now time to move closer to the painting. I always do a final traditional drawing for every project to work out the details and to give myself a tangible product from the assignment. Here are the two stages of the Star Spawn Mangler drawing, the mid-stage line art, and the final rendered drawing.

Star Spawn Mangler - Line art
Mordenkainen Presents Monsters of the Multiverse
 11 x 14 - Digital
 © 2022 Wizards of the Coast LLC
 
Star Spawn Mangler
Mordenkainen Presents Monsters of the Multiverse
11 x 14 - Pencil on paper
Original - SOLD
Art Director - Emi Tanji
© 2022 Wizards of the Coast LLC

With an approved drawing, it was time to start painting. This was another of those paintings that, in my head, should go quickly and be relatively painless. I was a little concerned about my color choices. While I was mindful of what I was asked to do, I also wanted to have some fun and do something interesting. In the end, I did all of the above. Here is the painting for Star Spawn Mangler taking shape.

Star Spawn Mangler - Process
 © 2022 Wizards of the Coast LLC

I typically look to nature when selecting colors for a piece. Even when you want to make something acid blue, there is plenty to look at when searching for reference. One of the significant issues I had to overcome, and in some ways, I am still working on it, is the battle with local color. Even if something is BLUE... it is not really, or at least not completely blue. The world is full of color, and those colors are constantly interacting with each other as light bounces, reflects, and is absorbed by objects. It might be a blue monster, but I am adding green, purples, reds, and more to make it more complex and visually interesting. I make sure the hands, belly, and face have contrast and interest. Does it make a difference? Maybe, or maybe not. I know I have a more enjoyable artistic experience when I do this. My art directors are generally happy too. I have so much more to learn about color. That is why I live in a world of blacks and whites in my work. Here again, is the final painting for the Star Spawn Mangler.

Star Spawn Mangler
Mordenkainen Presents Monsters of the Multiverse
 © 2022 Wizards of the Coast LLC

That's all for another exciting Wednesday on the blog. See you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Monday, April 4, 2022

Breaching Hippocamp Paint Alter

Due to my schedule and workload, I generally do not take on private commissions and only offer black and white ink and marker drawings on the back of Magic the Gathering's artist proofs. That said, occasionally, I find myself taking on a piece I would not otherwise accept. The first person to my table at Pensacon asked if I would do a paint alter extension of the Breaching Hippocamp Magic the Gathering card. This is something I no longer offer, but as they were first to my table, agreed to the price, and were fine with me doing it after the convention, I found myself with a paint alter needing to be done. It didn't hurt that this was the second card I painted for MtG, so it has a special meaning for me. Here is the altered card.

Breaching Hippocamp Paint Alter
 © 2022 Christopher Burdett

I have not traditionally painted anything since September 2016. Yes, that long. That was the completion date of the final Star Wars painting that I took on. Since then, I have been working digitally for any client work I accept. My books, which take up nearly all my time, are limited to black and white colored pencil, black ink, and white acrylic paint. Yes, I am still using white paint, but this was more involved than that. In fact, I was a little nervous about taking this on since it has been so long since I painted anything with actual paint. I was worried about something that I didn't need to worry about. I was amazed at how it all came back to me, even after a nearly six-year gap. I will be honest, one of my artist faults, if you want to call it that, is that I am not great at generating color from thin air. I look at a lot of color reference, and I have a workflow both digitally and traditionally that generates a color mess on the canvas that I can then respond to and work on top of. Even though I can not pull colors quickly or easily from the ether, I can match what I see and work with and from the color on a surface. In other words, it takes me a lot of work to (digitally) paint that sky initially, but I can quickly match it with paint and extend it. I am also not a big fan of working as small as the MtG cards are, but I find a way to make it work. In the end, I am thrilled with how the card turned out, and it almost - ALMOST, makes me want to do more. Here is the Breaching Hippocamp card before I got to work.

The card, before altering it - shows how much I extended the image.

That's all for another exciting Monday on the blog. See you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Friday, April 1, 2022

Carrion Stalker Miniature

Today, I have for you a miniature based on one of my illustrations. I designed and painted the Carrion Stalker for Van Richten's Guide to Ravenloft and have patiently waited for its miniature to be released. I didn't know if it would become a miniature, but with my recent track record of nearly all my pieces becoming minis, I knew it only had to be a matter of time. I didn't have to wait long, and the wait was richly rewarded. To start things off, here is my painting of Carrion Stalker.

Carrion Stalker
Van Richten's Guide to Ravenloft
11 x 14 - Digital
Art Director - Kate Irwin
© 2021 Wizards of the Coast LLC

I was very pleased with the work that I did on Van Richten's Guide to Ravenloft, and I hoped that the miniatures would be fitting of the work done on the paintings. It is easy to say that I was thrilled with how the miniatures turned out, and they are incredibly detailed and faithful to my paintings. While this is a tiny mini, it is full of color and detail - much more than I had ever imagined they would put into it. Here is the miniature for the Carrion Stalker.

The Carrion Stalker miniature for all your Carrion Stalker miniature needs
 
That's all for another exciting week on the blog. See you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com