Showing posts with label Demons. Show all posts
Showing posts with label Demons. Show all posts

Friday, May 3, 2024

From the Archives: Background Demon Masks - Angel Season 5

My previous two posts (post one/post two) from the archives were work I did for the Season 5 Episode of Angel, Life of the Party. It might surprise you that I have even more work that I did for this fifth episode in the season. Actually, I have yet to share with you the bulk of the work I did on that episode. I am unsure why this particular episode resulted in so much work for me, but it did. This time around, I am sharing all seventeen background demon masks that I made.

This is where I usually mention that all this work is a collaboration of many talented artists and technicians and that I was one of many who brought this thing to life. But this time around, this statement is not correct. While the parts and pieces were from previous work from multiple shops, I designed, assembled, fabricated, painted, and finished all these masks. At first, I did do some quick design work on paper for these, but that was soon abandoned, and I was given free rein to create a bunch of masks as quickly as I could.

I have shared some of these before, but that was at least twelve years ago, and this master image has been part of my portfolio for many years. I went back and cleaned up, readjusted, and got all the photos looking a lot better. Digital camera technology from over twenty years ago didn't always produce the best archival images. Thankfully, they are still good enough. I was given a large box of parts and pieces, a few starting mask forms, and a couple days to get all the work done. I have very good memories of making and painting these. Unfortunately, as with a lot of my work at this time, it was mocked, and I was bullied by those senior to me at the shop. Here are the seventeen background masks that I made for this episode.

Background Demon Masks
Angel - 2003
Design, fabrication, painting

I am told, as I have never watched this episode, that NONE of these masks can be seen at any time on the show. While I could very easily verify this, I have yet to take the time to check. Not that I could do anything about it now, and knowing for sure that they ended up on the cutting room floor does not add anything to my life. While these demons had silly names at the shop, they never had official names. I think it is best that the old names fade away and we simply appreciate the monsters as they are. Here are some close-up images of some of the masks.

Background Demon Mask Closeups
Each includes bits and bobs from MANY projects from multiple effects shops.

Lastly, an image I have never shared! This is one of a couple of photos of the background masks being worn by extras on set for filming. Wardrobe always made the more unusual choices regarding what the monster wore. At one point, we started pointing this out in our design work by putting the monsters and demons in button-ups, sweaters, sensible slacks, a belt, and nice shoes. These attempts to point out some of our concerns went over everyone's heads.

Nameless extras wearing nameless monster masks - never to be seen or heard from again.

That's all for another exciting week on the blog. See you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Monday, May 4, 2020

Pathfinder Pawns: Wrath of the Righteous Adventure Path Pawn Collection - The Return of the Demons

Back in 2013, I did some work for Piazo on their Pathfinder Adventure Path #75: Demon's Heresy. I was tasked with creating some demons for the adventure and had a lot of fun doing it. I was unaware that the following year, 2014, some of the demons were used in the Pathfinder Pawns: Wrath of the Righteous Adventure Path Pawn Collection. This second appearance went unnoticed for nearly six years. I am always interested in seeing my work appear on different types of products, and these little cardboard pawns are different than the usual incarnations of my work. Here is an image of the packaging for the pawns set my work can be found in.

Pathfinder Pawns: Wrath of the Righteous Adventure Path Pawn Collection

Of the work that I did for the Pathfinder Adventure, two of the demons returned to be pawns. These demons are the Skulgrim and the Vorimeraak. They are some of my favorites from the adventure and seem to have held up over the last seven years. Here is a look at their pawns.

Skulgrim Pawn

Vorimeraak Pawn

Here are the full paintings for the Skulgrim and the Vorimeraak so you can get a better look at what these demons look like. Lots of wings, blood, and other viscous fluids - some of my go-to elements.

Skulgrim
Pathfinder Adventure Path #75: Demon's Heresy
9x9 - Digital
© 2013 Paizo Publishing

Vorimeraak
Pathfinder Adventure Path #75: Demon's Heresy
9x9 - Digital
© 2013 Paizo Publishing

That's all for another exciting Monday on the blog, see you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Friday, May 22, 2015

Vorimeraak - Process - Pathfinder Adventure Path #75

I am away from the computers and the monsters are in charge... so of course they are eager to show how they are made. Next up is the Vorimeraak from Pathfinder Adventure Path #75. I first shared these pieces over a year ago, so here is how the final Vorimeraak turned out...
Vorimeraak
© 2014 Paizo Publishing

This may be a surprise to no one who has ever seen this blog, but I started this monster off with some thumbnails. This particular monster is a modified version of an existing Pathfinder monster so a lot of the over all design was already worked out. For my thumbnails I was focusing on a pose and composition that would work for the book. Here is how the thumbnails turned out...

Vorimeraak - Thumbnails
© 2014 Paizo Publishing

With an approved thumbnail in hand it was time for some drawing! I got to scribbling on some paper and in a short time I had myself a drawing of a crazy scaly bird monster with a scythe. Here is how that crazy monster drawing turned out...

Vorimeraak - Drawing
© 2014 Paizo Publishing

The drawing was approved without issue and it was time to get to painting. Over the years these digitally painted isolated figure pieces got to a point that they started painting themselves. I just get in a grove and they come together. Perhaps in eight easy steps or perhaps not, the painting comes together...

Vorimeraak - Process progression

Does it RAWR? I must be done. To better show how this piece came together here is another of those little animated process things...

Vorimeraak - Animated process progression

Another monster is all done, again here is how the final painting looked when it was all done and turned in...

Vorimeraak
© 2014 Paizo Publishing

That's all for another exciting week on the blog, see you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Wednesday, May 20, 2015

Svennarobeth - Process - Pathfinder Adventure Path #75

I am away from the computers and the monsters are in charge... so of course they are eager to show how they are made. Next up is the Svennarobeth from Pathfinder Adventure Path #75. I first shared these pieces over a year ago, so here is how the final Svennarobeth turned out...

Svennarobeth
© 2014 Paizo Publishing

This may be a surprise to no one who has ever seen this blog, but I started this monster off with some thumbnails. This particular monster is a modified version of an existing Pathfinder monster so a lot of the over all design was already worked out. For my thumbnails I was focusing on a pose and composition that would work for the book. Here is how the thumbnails turned out...

Svennarobeth - Thumbnails
© 2014 Paizo Publishing

With an approved thumbnail in hand it was time for some drawing! I got to scribbling on some paper and in a short time I had myself a drawing of a crazy monster with moth wings and a long weird tongue. Here is how that crazy monster drawing turned out...
 
Svennarobeth - Drawing
© 2014 Paizo Publishing

The drawing was approved without issue and it was time to get to painting. Over the years these digitally painted isolated figure pieces got to a point that they started painting themselves. I just get in a grove and they come together. Perhaps in eight easy steps or perhaps not, the painting comes together...

Svennarobeth - Process progression

Does it RAWR? I must be done. To better show how this piece came together here is another of those little animated process things...

Svennarobeth - Animated process progression

Another monster is all done, again here is how the final painting looked when it was all done and turned in...

Svennarobeth
© 2014 Paizo Publishing

That is all for another exciting Wednesday on the blog, see you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Monday, May 18, 2015

Skulgrim - Process - Pathfinder Adventure Path #75

I am away from the computers and the monsters are in charge... so of course they are eager to show how they are made. Next up is the Skulgrim from Pathfinder Adventure Path #75. I first shared these pieces over a year ago, so here is how the final Skulgrim turned out...

Skulgrim
© 2014 Paizo Publishing

This may be a surprise to no one who has ever seen this blog, but I started this monster off with some thumbnails. This particular monster is a modified version of an existing Pathfinder monster so a lot of the over all design was already worked out. For my thumbnails I was focusing on a pose and composition that would work for the book. Here is how the thumbnails turned out...

Skulgrim - Thumbnails
© 2014 Paizo Publishing

With an approved thumbnail in hand it was time for some drawing! I got to scribbling on some paper and in a short time I had myself a drawing of a crazy monster with wings and horns and a big axe. Here is how that crazy monster drawing turned out...

Skulgrim - Drawing
© 2014 Paizo Publishing

The drawing was approved without issue and it was time to get to painting. Over the years these digitally painted isolated figure pieces got to a point that they started painting themselves. I just get in a grove and they come together. Perhaps in eight easy steps or perhaps not, the painting comes together...

Skulgrim - Process progression

Does it RAWR? I must be done. To better show how this piece came together here is another of those little animated process things...
Skulgrim - Animated process progression

Another monster is all done, again here is how the final painting looked when it was all done and turned in...

Skulgrim
© 2014 Paizo Publishing

That is all for another exciting Monday on the blog, see you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Friday, May 15, 2015

Neh-Thalggu - Process - Pathfinder Adventure Path #75

I am away from the computers and the monsters are in charge... so of course they are eager to show how they are made. Starting things of the Neh-Thalggu from Pathfinder Adventure Path #75 has scuttled onto the blog. I first shared these pieces over a year ago, so here is how the final Neh-Thalggu turned out...

Neh-Thalggu
© 2014 Paizo Publishing

This may be a surprise to no one who has ever seen this blog, but I started this monster off with some thumbnails. This particular monster is a modified version of an existing Pathfinder monster so a lot of the over all design was already worked out. For my thumbnails I was focusing on a pose and composition that would work for the book. Here is how the thumbnails turned out...

Neh-Thalggu - Thumbnails
© 2014 Paizo Publishing

With an approved thumbnail in hand it was time for some drawing! I got to scribbling on some paper and in a short time I had myself a drawing of a crazy monster with brain pods and tentacles. Here is how that crazy monster drawing turned out...

Neh-Thalggu - Drawing
© 2014 Paizo Publishing

The drawing was approved without issue and it was time to get to painting. Over the years these digitally painted isolated figure pieces got to a point that they started painting themselves. I just get in a grove and they come together. Perhaps in eight easy steps or perhaps not, the painting comes together...

Neh-Thalggu - Process progression

Does it RAWR? I must be done. To better show how this piece came together here is another of those little animated process things...

Neh-Thalggu - Animated process progression

Another monster is all done, again here is how the final painting looked when it was all done and turned in...

Neh-Thalggu
© 2014 Paizo Publishing

That is all for another exciting week on the blog, see you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com

Friday, April 18, 2014

Taking a break: Frotor Demon - Angel Season 4

The blog break continues as I am still overwhelmed elsewhere. In my absence, here is some stuff I have never shared from my days in the Makeup FX industry! Today I have for you the Frotor Demon from season 4 of Angel...

Before you say anything, yes, I have already shared the Frotor demon with you. In fact, it was in October of 2010 that I shared it with you as well as showed you how I would have designed it if that assignment had come to me in 2010 rather then 2003. While you think you have seen everything to do with the Frotor Demon, I still have some never before seen images and secrets to share!

Not to repeat myself, but this demon had some info that Angel needed and in the process of questioning him this demon gets his head slammed down on a bar top. There was some mention of a horn to grab, maybe some talk of a be forehead to make it easier on the actor... after all this time... does it really matter? Monster... I designed it... it was on the show... years later I redesigned it... and now it is on the blog again! EXCITING!

While I was the designer on this monster there was an entire team of my skilled coworkers that saw to the sculpting, molding, casting, and everything else that went into seeing this creature come about.

Enough talk, here is the Frotor Demon... 
RAWR! I am still the Frotor Demon! I still won't open my eyes for some reference photos.
The actor portraying the Frotor Demon really liked to tell us how he had been a Ferengi. Mentioned it several times. Not sure if he thought it gave him street cred or was trying to impress us. Star Trek Enterprise was filming in the sound stage next to the Angels sound stages at the time, it took a lot to impress us back then. ...like that day we ran into Patrick Stewart, that was impressive... most impressive...

Here is the original concept that was sent to production - I shared this in the original post in 2010 about the Fortor.

What you have not seen are these recently unearthed original thumbnail sketches that I did when trying to come up with an idea for the Frotor. Looks at those bad bad drawings. These were mocked openly at the time. I know they are bad... but have some respect. That first one was obviously selected long before I could really get any work done on the other thumbnails.

Look what else I found while digging around! It is the actual original final drawing for the Frotor Demon! Ever wanted to own a piece of Angel history? These could be yours for the right price! Send me an email if you are interested! RAWR!

Here are some images that have never been seen of the painted makeup pieces. I took these as reference if this creature ever had to be painted again... which I did. The boss man did the original and I did the second set.

Here are some more images of the painted makeup before it went to set. I sometimes felt like we could send drastically different painted sets of makeups and no one would notice. We spent a lot of time and effort making things match that were on screen for second if not less.

Horn details! Got to make sure you get everything the same each time.

Don't forget the hand and arm appliances. Those are important too!

Back on set and the makeup is on the guy that once played a Ferengi.

Get all the sides and all the details...

Notice how there looks to be areas were the paint seems to be peeling and rubbing off? Look at the neck and the base of the 'skull' in line with the horns. Those light areas are not detail, but rather where the paint has rubbed off of the foam latex. This happens most often when not enough adhesive is added to the base layer of paint. Easy mistake and happens from time to time.
Just prior to this monster, that I did not paint, I did paint a makeup and I made this mistake of not enough adhesive and the paint rubbed off and there was some peeling. I caught ALL kinds of hell for that. Many questionable things were spoken of me and my skills. Funny... that a week or two later that it just so happens to occur on this makeup... that like I mentioned, I did not paint. Not a lot was said about this peeling makeup...

WOW! Somehow those hand appliances turned into full gloves... how did that happen?!?!
No, really, how did that happen? We never did find out.

Lastly, we arrive on the Frotor Demon that I redesigned in 2010.
Looking at this now... I would totally do it differently in 2014... Funny!
Taking the Frotor Demon back!
© 2010 Christopher Burdett

That is all for another exciting week on the blog, see you back here on Monday! Until then...

For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com