You should never talk ill of your own work, especially in a portfolio presentation and an artist is always their own worst critic... needless to say these two items find themselves in conflict. I was really happy with how these turned out at the time and then I went to San Diego Comic Con and talked with folks like Todd Lockwood. We discussed how I could have made some of these better and things I need to make sure I am aware of when working on a piece. After that I wanted to crawl under a rock and burn my computer. I am not the first artist to be frustrated that by the time your work comes out that you have (at least in your mind) advanced in your abilities or how you approach your work. Please understand, I am not speaking ill of Hero Games, their products or the work I did for them, it is just that looking at them now I realize I could have done better for them. Oh well, live and learn, get better, repeat. I still like that giant mutant cockroach a lot. Until next time...
For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com