This coming June will mark twenty years for me in the gaming industry, and this is also my twenty-sixth year as a working artist. I have made a lot of work over these years, and as I focus on larger projects with multi-year timelines, it is hard to keep this blog updated regularly. I have kept this thing going since 2009, and I would like for it to continue. To that end, I thought I would look back at works I particularly liked, enjoyed making, or seemed to have fallen through the cracks and went unnoticed.
Today, I have another of several pieces I did for a game that was never completed. As mentioned previously, I originally painted these in 2010, the project never saw completion, and my work was shelved due to NDAs. In 2015, I received permission to share the work I did on the game as long as I didn't talk about the specifics of the project. That was the only time I shared this work. I always liked the work I did for the game, and they always had a soft spot in my art heart for them, well, most of them. The images created would have been used as hero art for various monsters encountered in the game. I loved the photo studio quality to them, and I played around with the lighting as well.
As a side note, you can see more about this monster here on the blog. This was a fun one to make and I had a ton of enjoyment working on the textures and patterning. I love working on reptiles and anphibians abd this one offered that up and then some. This was one of the first pieces that I began putting the wobbly meet ribbon down the side of my creatures. It was in the reference I was using for this one and it just clicked with me and have been a go to element ever since.
That is all for another exciting Monday on the blog. See you back here on Wednesday! Until then...
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