Wednesday, August 27, 2025

Gatorbytes - A Free Game for Desktop and Mobile

In early 2024, at my day career, the design team was talking games. We were tasked to come up with ideas, and the team would likely move forward with one between projects and deadlines. This was a group effort of an amazing team, for when we had the extra time to work on it. Jump ahead to late 2025, and we have made a game! The game is on the company's website and is free to play. It is playable on your desktop computer or your preferred mobile device. With the game now live, I wanted to share it with you all. When I think about it, after twenty years working in games, this is the first digital game that I have worked on that was actually completed and usable. First, let's have a look at the game.

Gatorbytes is a vertical jumper where you try to escape rising water, a jumping alligator, while collecting fruit, keys, and more!

Again, I can not stress how much amazing work and talent the team brought to the table for this project. We would not have a completed game without all of us coming together. In the end, the game, music, and sound effects were all created in-house by us. Here is a look at the game menu on the screen. I will circle back around regarding the game stats. 

From the website, you can choose to play the game or look at the game stats.

Now, for my contribution to the project. In the early days of thinking about this project, we as a team talked about some game graphics that were made for our website and how that might be a good jumping-off point for a game. Using the imagery from the graphics, I worked up a limited scope concept. At the time, I wasn't sure if we would ever get off the ground, if it was even possible, and how much time and energy we had available. So in the end, I aimed small with the options to scale up if possible. 

To that end, I planned out a limited area vertical jumper where you moved from platform to platform collecting fruit as you tried to outrun rising water and a leaping alligator. Nothing groundbreaking, but we all have to start somewhere. Using the existing graphic on our site as a starting point, I worked up a series of infographics, sketches, and an animated demo. Here are my super professional sketches that I started with. 

In the end, I always end up on paper at some point in my process to make art.

I quickly made elements in Photoshop for the diagrams and imported them into Adobe Animate (Flash) to create the animated demo. I used Flash for many years, so it was fun to use it again. Here is the breakdown I made for the team to explain my idea and concept.

As you can see from the date on the image, this was taking shape in March 2024.

I used a mix of found and made audio elements to complete the animated demo. My concept and plan were well-received for the most part. There were some that wanted us to go in a more educational direction with the game. I knew this was likely our one chance to make something fun that didn't need to be educational at all. This was for us to have fun and learn with. In the end, my concept was selected, and the team began to work on it. Here is an animated GIF to show a little of the demo I made. I can not share the full demo I made.

It is a bit jumpy and has no sound, but you can get the idea.

At this point, much of the project was out of my hands. I was still involved with working out design concepts and giving feedback on the work being done. The team explored some different options with the presentation of the game, but in the end, we moved back to my original concept and expanded it into an endless jumper. There is no longer an end goal beyond surviving as long as possible and achieving the highest score. Here is a super detailed and professional sketch showing how the spring platform should look and work.

Spring platform goes POW!

It has been a true joy to be a part of this and to watch the team create such a fun game. We haven't reinvented the wheel, but we made something that is ours and reflects the center and the work we do. While the mobile version of the game fills your screen, on the desktop, you get the full experience with 'cabinet art' and instructions. 

I prefer to play on a desktop.

Now it is your turn to play, if you haven't already. There are ways to power up your score, the distance between you and the water, and more. Make sure you collect the fruit to unlock a key, you might find something with a lock that it can open. And always look out for the jumping gater!

Gatorbytes is easy to play, but takes time to master.

While this project might look like all fun and games, the team was actually working on some important work on the back end. The game is actually keeping track of most everything you are doing in the game and is updating the Leaderboard with the high scores and quantifying most of the events in the game and updating those to the website in real time. This was so we could better learn how to link these sorts of things to the courses and projects we usually create. Try to beat the high scores and get your initials up there! You might see some familiar initials on there.

Can you push all of the CABs off the leaderboard?!?

Speaking of real-time updating and tracking, as I mentioned, the game keeps track of most game events. This includes collecting the types of fruit, spring platform usage, times spent doing specific actions, and more. You can see the current numbers in the game stats section of the game.

Can you add to the game states?!?

I could not be happier or prouder of the team's work. As proof of concept and execution, I think it is a phenomenal success. We are already talking about the next game, and I have some ideas I will be sharing with the team very soon. 

That is all for another exciting Wednesday on the blog. See you back here on Friday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Monday, August 25, 2025

A Second Look at Older Work - Zambit

This is one of the images I had originally prepped for my series of posts that focused on revisiting old, but favorite, monsters that I have done over the past twenty years of my career. While this one was meant to be posted before June, here we are in August, and he has finally made it to the blog again.

Today, I have another of several pieces I did for a game that was never completed. As mentioned previously, I originally painted these in 2010, the project never saw completion, and my work was shelved due to NDAs. In 2015, I received permission to share my work on the game as long as I didn't talk about the specifics of the project. That was the only time I shared this work. I always liked the work I did for the game, and they always had a soft spot in my art heart for them, well, most of them. The images created would have been used as hero art for various monsters encountered in the game. I loved the photo studio quality to them, and I played around with the lighting as well.

Wandering Eye
5.35 x 7 - Digital
© 2010 Christopher Burdett

As a side note, you can see more about this monster here on the blog. I do love a reptilian monster, and this one was a lot of fun. I was given a lot of room to have fun with its gear and weapons. Likely, I could draw and paint lizard dude all day. This still remains a favorite of mine for a lot of reasons.

That is all for another exciting Monday on the blog. See you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Friday, August 22, 2025

A NEW Gazer Miniature

I have a recently released miniature based on my designs and illustrations that has already been turned into a miniature. This time around, the miniature getting an update in the Gazer. I redesigned and illustrated the Gazer for Volo's Guide to Monsters. To start things off, here is my illustration of the Gazer.

Beholder Gazer
11 x 14 - Digital
Art Director - Kate Irwin
© 2016 Wizards of the Coast LLC

The first Gazer miniature was released in 2019, with a second 2D acrylic mini released in 2023. The original was so tiny, and the second was more visually faithful to the design. This most recent version is a perfect combination of the two previous miniatures, merging diminutive size and detail. Here is a look at the new mini.

Gazer
Underdark Expeditions

Lastly, here are images of the previous Gazer minis to see how it has changed over the past six years.

Gazer 2D Miniature - 2023

Gazer Miniature - 2019

That's all for another exciting week on the blog. See you back here next week! Until then...  

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Wednesday, August 20, 2025

Gen Con Magic the Gathering Artist Proofs Now Available!

Did you miss out on Gen Con?! Cause you know I sure did (due to situations beyond my control that all worked out in the end, and it was all just bad timing)!! Did you miss buying one of my Magic the Gathering Artist Proofs exclusively made for Gen Con?! Cause you know I sure did (miss selling you one)!!

Well, the wait is over! You can now head to my store, where you can find four of the five new artist proofs! Each piece is marker, pencil, ink, and acrylic on the back of a Magic the Gathering Artist Proof. Available are a Teenage Mutant Ninja TurtleMudkipGalactus, and a dragon. Get one before one gets you!

© 2025 Christopher Burdett 

That's all for another exciting Wednesday on the blog! See you back here on Friday! Until then...  

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Monday, August 18, 2025

Ceiling Tiles Remembered

Sixteen and then again fifteen years ago, I painted monsters on the ceiling tiles of a local taco chain. They would do contests for locals to submit the tiles, and then there would be a vote resulting in the winner receiving a gift card or some such thing. You would think I would remember, as I won both times I competed, but some details are lost to time. Recently, the second submission, which was a pair of tiles creating one image, made the rounds on Facebook, and I was reminded of them. I looked up the restaurant to realize it has been closed for a while, and it looks like something else has taken its place. This sadly means that my tiles are in a landfill or have been painted over. My money is that they were destroyed. Oh well, these things happen. To add to it, I can not locate the original images, only these cropped and modified versions I originally shared when they were created. My original posts are still on the blog as well if you would like to see what I had to say about them at the time. Here again are all the images of the ceiling tiles that are now lost to the ages.

Cieling hot sauce monster likes his tacos!

The ceiling tiles in the restaurant.

A detail of the paintwork on this one. It was a mix of acrylic paint and paint markers.

The second time I created tiles for the restaurant, it was a pair of tiles depicting an epic battle between Godzilla and the Tacoauras.

Close up of Godzilla...

...and the taco monsters.

A detail of Godzilla.

Some pair of process images. Again, it was a combination of acrylic paint and paint markers.

And finally, the pair of tiles on the ceiling of the restaurant. Hopefully, they are together in the landfill.

That's all for another exciting Monday on the blog! See you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Friday, August 15, 2025

A NEW Fire Snake Miniature

I have a recently released miniature based on my designs and illustrations that has already been turned into a miniature. This time around, the miniature getting an update in the Fire Snake. I redesigned and illustrated the Fire Snake for its Monster Manual appearance for the launch of 5th Edition. To start things off, here is my illustration of the Fire Snake.

Fire Snake
Dungeons & Dragons - 5th Edition Monster Manual 
8x11 - Digital
© 2014 Wizards of the Coast

It has been ten years since there was a Fire Snake miniature released, and I never imagined that it would get another version, let alone one that matches my original painting, in addition to being a vast improvement to the overall quality of the piece. The Fire Snake is a juvenile Salamander (which I also designed and illustrated), and I had a ton of fun working on its design and painting, so it is so cool to see it return. Here is a look at the new mini.

Fire Snake
Underdark Expeditions

Lastly, here is an image of the original Fire Snake mini to see how it has changed in the last ten years.

Fire Snake
Icon of the Realms: Elemental Evil Miniatures

That's all for another exciting week on the blog. See you back here next week! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Wednesday, August 13, 2025

Gen Con Monsters Now Available!

UPDATE: All three have been claimed. THANK YOU! 

Did you miss out on Gen Con?! Cause you know I sure did (due to situations beyond my control that all worked out in the end, and it was all just bad timing)!! Did you miss buying one of my ink and paint monster tributes exclusively made for Gen Con?! Cause you know I sure did (miss selling you one)!!

Well, the wait is over! You can now head to my store, where you can find all three of my monster tributes! Each piece is 9 x 12 with pencil, ink, and acrylic on illustration board. Available are a Beholder, a Beholderkin, and a Mind Flayer. Get one before one gets you!

Monster Tributes
9 x 12 - pencil, ink, and acrylic on illustration board 
© 2025 Christopher Burdett 

That's all for another exciting Wednesday on the blog. See you back here tomorrow. Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Monday, August 11, 2025

Infinity Con Interview

Still playing catch-up after a couple of eventful weeks while being offline. I meant to share this video much sooner, but I was prepping for Gen Con (that I unfortunately had to cancel at the last minute) while sharing everything I had planned for that event. Now that I am back online, more or less, I wanted to share a video put together by Geek Philosophy. They got a lot of footage of the convention and interviewed a bunch of the creatives at the event, and I happen to be one of those creatives. You can find me at 23:52 in the video, or you can watch the entire video below. 

The Geek Philosophy of InfinityCon 2025
You can find me at  23:52! 

That's all for another exciting Monday on the blog. See you back here on Wednesday! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com

Friday, August 8, 2025

Just Games Rochester's Commander Sealed 2025 Auction NOW LIVE!

Last year, I was part of Just Games Rochester's Commander Sealed 2024 auction, which raised money for Trans Lifeline and The Trevor Project. I am happy to once again be a part of this year's event, the Just Games Rochester's Commander Sealed 2025 auction! The auction is once again supporting Trans Lifeline and The Trevor Project, and I have several items in this year's auction. You can view all of my available items in the auction on their site. My items include four books which contain an original drawing, and one aritst proof with art on its back. The auction runs through the Commander event the weekend of September 5-7th. There are many other items available from other artists, so there should be something for everyone. I hope you can take the time to support this event!

Up for action are two Grand Bazaar of Ethra VanDalia coloring books and two stat guides. All four books are signed and have an original drawing in them. Also available is a Salavating Gremlins artist proof with an original dragon art on its back.

A better image of the art on the back of the artist proof.

Each of the stat guides features a dragon friend.

The coloring books feature a dragon and a goblin.

Bidding has already begun, so be sure to head on over and check out all of the available items and get yourself something special while helping a good cause!

That's all for another exciting week on the blog. See you back here next week! Until then...

For more samples of my work or to contact me regarding my availability, head over to my website: www.christopherburdett.com