Today I have for you a monster that was released just over two years ago, the Hellfire Engine. This devilish construct was part of my work on Mordenkainen's Tome of Foes. Going into this particular assignment, I was a little concerned I would figure this monster out. It was an update of an existing monster, but the reference was a little sparse. This left me a lot of room to explore and figure things out, it also gave me a lot of room to potentially go in the wrong direction. In the end, it all worked out, and I had nothing to fear, but as I was working on the thumbnails, I couldn't tell if I was knocking it out of the park or striking out. Before I get too far ahead of myself, here is the final painting for the Hellfire Engine.
Hellfire Engine
Mordenkainen's Tome of Foes
11 x 14 - Digital
Art Director - Kate Irwin
© 2018 Wizards of the Coast LLC
Since this was a crazy metal devil siege weapon, I jumped into thumbnails without a reference photoshoot. I had a supplied piece of reference, but it was small and heavily cropped. I decided the best course of action for this monster was to get into Photoshop and start playing around to see what works. Here are the three concepts/thumbnails that I ultimately submitted.
Hellfire Engine - Thumbnails
© 2018 Wizards of the Coast LLC
Hellfire Engine - Revised thumbnail
© 2018 Wizards of the Coast LLC
Now that there was an approved thumbnail, it was time to flesh out a final drawing that would be the groundwork for my painting. Sometimes with my thumbnails, I am working more with volumes and shapes to get a feel for a design's silhouette, and I am a little less concerned with how something would work in reality. This was one of those times. I had this vaguely triangular composition with a lot of jutting points and curved panels, but the specifics of what was going on in there were a little vague. I didn't know how those clawed hands worked, how the wheels worked, and what was happening with the body behind the front blast plate. I had to figure all that out in the drawing. Thankfully, I find figuring out clarity in a squiggly mess to be a lot of fun, and it is how I draw most of the time. Especially when working on personal work, my thumbnails and sketches are scribbled chaos, and I make sense of them as I render. Here is the final drawing for the Hellfire Engine, with 100% more concrete forms and shapes.
Hellfire Engine
Mordenkainen's Tome of Foes
11 x 14 - Pencil on paper
Art Director - Kate Irwin
Original - SOLD
© 2018 Wizards of the Coast LLC
Hellfire Engine - Process
© 2018 Wizards of the Coast LLC
Hellfire Engine Miniature by Miguel Zavala
Image courtesy of Miguel Zavala
Neverwinter: Hellfire Engine Mount
Sculpture, modeling, texturing and skinning by Noa Belfer
Lastly, I will leave you once again with my final painting for the Hellfire Engine. Mordenkainen's Tome of Foes was a great project to work on, and I was able to make so many fun monsters.
Hellfire Engine
© 2018 Wizards of the Coast LLC
That's all for another exciting Wednesday on the blog, see you back here on Friday! Until then...
For more samples of my work or to contact me regarding my availability head over to my website: www.christopherburdett.com
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